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The joining technology is used in any type of mechanical joint which is the arrangement formed by two or more elements: typically, two physical parts and a joining element. The mechanical joining systems make possible to form a set of several pieces using the individual parts and the corresponding joining elements.
An example of this is the function block diagram, one of five programming languages defined in part 3 of the IEC 61131 (see IEC 61131-3) standard that is highly formalized (see formal system), with strict rules for how diagrams are to be built. Directed lines are used to connect input variables to block inputs, and block outputs to output ...
Hardware architecture is the representation of an engineered (or to be engineered) electronic or electromechanical hardware system, and the process and discipline for effectively implementing the design(s) for such a system. It is generally part of a larger integrated system encompassing information, software, and device prototyping. [2]
A computer is one of the best examples of modular design. Typical computer modules include a computer chassis, power supply units, processors, mainboards, graphics cards, hard drives, and optical drives. All of these parts should be easily interchangeable as long as the user uses parts that support the same standard interface.
Software architecture patterns operate at a higher level of abstraction than software design patterns, solving broader system-level challenges. While these patterns typically affect system-level concerns, the distinction between architectural patterns and architectural styles can sometimes be blurry. Examples include Circuit Breaker. [1] [2] [3]
Example of a high-level systems architecture for a computer. A system architecture is the conceptual model that defines the structure, behavior, and views of a system. [1] An architecture description is a formal description and representation of a system, organized in a way that supports reasoning about the structures and behaviors of the system.
However, as systems become ever larger and more complex, and as their emphases move away from simple hardware components, the narrow application of traditional hardware development principles is found to be insufficient—the application of the more general principles of hardware architecture to the design of (sub) systems is seen to be needed.
The first documented computer architecture was in the correspondence between Charles Babbage and Ada Lovelace, describing the analytical engine.While building the computer Z1 in 1936, Konrad Zuse described in two patent applications for his future projects that machine instructions could be stored in the same storage used for data, i.e., the stored-program concept.