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Musical symbols are marks and symbols in musical notation that indicate various aspects of how a piece of music is to be performed. There are symbols to communicate information about many musical elements, including pitch, duration, dynamics, or articulation of musical notes; tempo, metre, form (e.g., whether sections are repeated), and details about specific playing techniques (e.g., which ...
In music, the dynamics of a piece are the variation in loudness between notes or phrases.Dynamics are indicated by specific musical notation, often in some detail.However, dynamics markings require interpretation by the performer depending on the musical context: a specific marking may correspond to a different volume between pieces or even sections of one piece.
The substitution of the major sixth for the perfect fifth above in the major triad and below in the minor triad results in the parallel of a given triad. In C major thence arises an apparent A minor triad (Tp, the parallel triad of the tonic, or tonic parallel), D minor triad (Sp), and E minor triad (Dp).
The first commands for classical MML appeared in the internal architecture of the SP-1002 MONITOR IOCS [3] and SP-5001 BASIC Operating Systems on the MZ-80K 8-bit [4] computer. Made by SHARP Corporation at 1978 in Japan. [5] It incorporated Intel 8253 hardware and memory mapped I/O. The sound-related BASIC Statements were MUSIC, TEMPO, and BEEP ...
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Playback controls on a CD player. Control symbols on a Sony Betamax Portable.. In digital electronics, analogue electronics and entertainment, the user interface may include media controls, transport controls or player controls, to enact and change or adjust the process of video playback, audio playback, and alike.
The purpose of quantization in music processing is to provide a more beat-accurate timing of sounds. [2] Quantization is frequently applied to a record of MIDI notes created by the use of a musical keyboard or drum machine. Additionally, the phrase "pitch quantization" can refer to pitch correction used in audio production, such as using Auto-Tune.
DP (complexity), or difference polynomial time, a computational complexity class Data processing; Software design pattern, a reusable solution to a common problem in software design