Search results
Results From The WOW.Com Content Network
In software development, frontend refers to the presentation layer that users interact with, while backend involves the data management and processing behind the scenes. In the client–server model, the client is usually considered the frontend, handling user-facing tasks, and the server is the backend, managing data and logic.
Use case points (UCP or UCPs) is a software estimation technique used to forecast the software size for software development projects. UCP is used when the Unified Modeling Language (UML) and Rational Unified Process (RUP) methodologies are being used for the software design and development.
Back end (computing), the data access layer in software architecture; Back-end CASE; Back-end database, a database accessed indirectly through an external application; Back-end processor, hardware that stores and retrieves data from a database
Reverse engineering (also known as backwards engineering or back engineering) is a process or method through which one attempts to understand through deductive reasoning how a previously made device, process, system, or piece of software accomplishes a task with very little (if any) insight into exactly how it does so. Depending on the system ...
Formal estimation model: The quantification step is based on mechanical processes, e.g., the use of a formula derived from historical data. Combination-based estimation: The quantification step is based on a judgmental and mechanical combination of estimates from different sources. Below are examples of estimation approaches within each category.
ENIAC—Electronic Numerical Integrator And Computer; EOF—End of File; EOL—End of Life; EOL—End of Line; EOM—End of Message; EOS—End of Support; EPIC—Explicitly Parallel Instruction Computing; EPROM—Erasable Programmable Read-Only Memory; ERD—Entity–Relationship Diagram; ERM—Entity–Relationship Model; ERP—Enterprise ...
A systems development life cycle is composed of distinct work phases that are used by systems engineers and systems developers to deliver information systems.Like anything that is manufactured on an assembly line, an SDLC aims to produce high-quality systems that meet or exceed expectations, based on requirements, by delivering systems within scheduled time frames and cost estimates. [3]
A Block Matching Algorithm is a way of locating matching macroblocks in a sequence of digital video frames for the purposes of motion estimation.The underlying supposition behind motion estimation is that the patterns corresponding to objects and background in a frame of video sequence move within the frame to form corresponding objects on the subsequent frame.