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Clone Hero started as a small project of Ryan Foster's in 2011, [2] then called GuitaRPG, built in the XNA engine and bearing simple, 2D graphics. [10] Around 2015, the game's name was changed to Guitar Game to reflect its forking away from the RPG style, and had been upgraded with pseudo-3D graphics made with 2D graphics with warped perspective. [11]
The original Guitar Hero logo features more pointed decorations on its letters, emphasizing its basis in heavy metal. The new logo, which was introduced with Guitar Hero 5 and used up through Warriors of Rock, removes these sharp features so as to reflect the broader selection of music now included in the games.
The game's main feature is that, unlike other rhythm games such as Guitar Hero that require proprietary controllers to play, Rocksmith instead allows players to plug in virtually any electric guitar and play along via a USB adapter. An expansion adding bass guitar compatibility became available on August 14, 2012.
Guitar Hero Live utilizes a new presentation style incorporating live-action footage from the perspective of the guitarist, rather than 3D stages and characters.. In the game's primary single-player mode, titled GH Live within the game, the player completes songs while experiencing full-motion video taken from the first-person perspective of a band's lead guitarist.
Guitar Hero is a 2005 rhythm game developed by Harmonix and published by RedOctane for the PlayStation 2.It is the first installment in the Guitar Hero series. Guitar Hero was released in November 2005 in North America, April 2006 in Europe and June 2006 in Australia.
Guitar Hero uses a guitar-shaped controller designed uniquely for the game. Specifically, the Guitar Hero controller was designed with five color-coded "fret" buttons and a "strum bar". Guitar Hero became largely successful, both critically and commercially, resulting in the well-received 2006 sequel Guitar Hero II, also developed by Harmonix. [8]
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Rock Band 3 allows for 1–7 players, either locally or through online game services, to use various instrument controllers to accurately simulate the playing of music. In addition to supporting the four Basic instrument controllers from previous Rock Band games (lead guitar, bass guitar, drums and vocals), Rock Band 3 adds support for two additional microphones for singers to provide backup ...