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  2. Artificial intelligence in video games - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Game playing was an area of research in AI from its inception. One of the first examples of AI is the computerized game of Nim made in 1951 and published in 1952. Despite being advanced technology in the year it was made, 20 years before Pong, the game took the form of a relatively small box and was able to regularly win games even against highly skilled players of the game. [1]

  3. General game playing - Wikipedia

    en.wikipedia.org/wiki/General_game_playing

    General video game playing (GVGP) is the concept of GGP adjusted to the purpose of playing video games. For video games, game rules have to be either learnt over multiple iterations by artificial players like TD-Gammon, [5] or are predefined manually in a domain-specific language and sent in advance to artificial players [6] [7] like

  4. Buildbox - Wikipedia

    en.wikipedia.org/wiki/Buildbox

    Buildbox 4 is the latest iteration of the Buildbox game development platform, incorporating artificial intelligence (AI) to facilitate the game design process. This version introduces AI-driven functionalities that assist users in generating game assets, scenes, and in the editing of game levels, aiming to streamline the development process.

  5. AlphaStar (software) - Wikipedia

    en.wikipedia.org/wiki/AlphaStar_(software)

    AlphaStar is an artificial intelligence (AI) software developed by DeepMind for playing the video game StarCraft II.It was unveiled to the public by name in January 2019. AlphaStar attained "Grandmaster" status in August 2019, a significant milestone not just for AI in video games, but arguably for the field as a wh

  6. Machine learning in video games - Wikipedia

    en.wikipedia.org/.../Machine_learning_in_video_games

    Artificial intelligence and machine learning techniques are used in video games for a wide variety of applications such as non-player character (NPC) control and procedural content generation (PCG). Machine learning is a subset of artificial intelligence that uses historical data to build predictive and analytical models.

  7. TL;DR: This AI summarizes research papers so you don ... - AOL

    www.aol.com/tl-dr-ai-summarizes-research...

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