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proprietary license On 16 August 2017, the source code of the game engine was made freely available under proprietary license terms via GitHub. [3] [4] Apple DOS: Apple Inc. 1986 2015 No No No non-commercial license The Apple DOS source code was released by the Computer History Museum [5] after Paul Laughton, the creator of the code, donated it ...
This table lists for each license what organizations from the FOSS community have approved it – be it as a "free software" or as an "open source" license – , how those organizations categorize it, and the license compatibility between them for a combined or mixed derivative work. Organizations usually approve specific versions of software ...
The Open Source Initiative defines a permissive software license as a "non-copyleft license that guarantees the freedoms to use, modify and redistribute". [6] GitHub's choosealicense website describes the permissive MIT license as "[letting] people do anything they want with your code as long as they provide attribution back to you and don't hold you liable."
License change date Initial free license Non-free license Forked replacement Notes Akka: 2009 2022 Apache-2.0: Business Source License [1] [2] ArangoDB: 2011 2023 Apache-2.0: Business Source License [3] Aseprite: 2001 2016 GPL-2.0: EULA that permits personal use but forbids redistribution [4] LibreSprite: CockroachDB: 2015 2019 Apache-2.0 ...
BlitzPlus was released as open source on 28 April 2014 under the Zlib license on github.com. [13] [14] Blitz3D follow on 3 August 2014. [15] [16] BlitzMax was open sourced on 21 September 2015. [17] BRender: 1995 2022 MIT: Source code for 1997 and 1998 versions released under the MIT License on GitHub on 3 May 2022. [4]
2.3 Outbound License Based on the grant of rights in Sections 2.1 and 2.2, if We include Your Contribution in a Material, We may license the Contribution under any license, including copyleft, permissive, commercial, or proprietary licenses.
However, it is correct to write this in the license parameter if a piece of software is public domain. A proprietary license – Often, these do not have names at all; in that case, simply write [[Proprietary license|Proprietary]] in the license parameter. If the license does have a name, whether or not it is specified in the infobox is largely ...
License compatibility is a legal framework that allows for pieces of software with different software licenses to be distributed together. The need for such a framework arises because the different licenses can contain contradictory requirements, rendering it impossible to legally combine source code from separately-licensed software in order to create and publish a new program.