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  2. Symbolab - Wikipedia

    en.wikipedia.org/wiki/Symbolab

    Later, the ability to show all of the steps explaining the calculation were added. [6] The company's emphasis gradually drifted towards focusing on providing step-by-step solutions for mathematical problems at the secondary and post-secondary levels. Symbolab relies on machine learning algorithms for both the search and solution aspects of the ...

  3. OutNumbered! - Wikipedia

    en.wikipedia.org/wiki/OutNumbered!

    OutNumbered! is a side-scrolling educational game whose objective is to stop the Master of Mischief, a common antagonist of The Learning Company's Super Solvers series and Treasure series, from taking over a television and radio station before midnight. To do this, the player must deduce which room the Master of Mischief is hiding in by ...

  4. Microsoft Math Solver - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Math_Solver

    Microsoft Math was originally released as a bundled part of Microsoft Student. It was then available as a standalone paid version starting with version 3.0. For version 4.0, it was released as a free downloadable product [4] and was called Microsoft Mathematics 4.0.

  5. Monty Hall problem - Wikipedia

    en.wikipedia.org/wiki/Monty_Hall_problem

    The game host then opens one of the other doors, say 3, to reveal a goat and offers to let the player switch from door 1 to door 2. The Monty Hall problem is a brain teaser, in the form of a probability puzzle, based nominally on the American television game show Let's Make a Deal and named after its original host, Monty Hall.

  6. Photomath - Wikipedia

    en.wikipedia.org/wiki/Photomath

    Photomath is an educational technology mobile app, owned by Google.It features a computer algebra system with an augmented optical character recognition system, designed for use with a smartphone's camera to scan and recognize mathematical equations; the app then displays step-by-step explanations onscreen.

  7. Solver - Wikipedia

    en.wikipedia.org/wiki/Solver

    Game solvers for problems in game theory [3] Three-body problem [ 4 ] The General Problem Solver ( GPS ) is a particular computer program created in 1957 by Herbert Simon , J. C. Shaw , and Allen Newell intended to work as a universal problem solver, that theoretically can be used to solve every possible problem that can be formalized in a ...

  8. How to Solve It - Wikipedia

    en.wikipedia.org/wiki/How_to_Solve_It

    Use symmetry [12] Consider special cases [13] Use direct reasoning; Solve an equation [14] Also suggested: Look for a pattern [15] Draw a picture [16] Solve a simpler problem [17] Use a model [18] Work backward [19] Use a formula [20] Be creative [21] Applying these rules to devise a plan takes your own skill and judgement. [22]

  9. 24 (puzzle) - Wikipedia

    en.wikipedia.org/wiki/24_(puzzle)

    The original version of 24 is played with an ordinary deck of playing cards with all the face cards removed. The aces are taken to have the value 1 and the basic game proceeds by having 4 cards dealt and the first player that can achieve the number 24 exactly using only allowed operations (addition, subtraction, multiplication, division, and parentheses) wins the hand.