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Spatial–temporal reasoning is an area of artificial intelligence that draws from the fields of computer science, cognitive science, and cognitive psychology.The theoretic goal—on the cognitive side—involves representing and reasoning spatial-temporal knowledge in mind.
In the literary artistic chronotope, spatial and temporal indicators are fused into one carefully thought-out, concrete whole. Time, as it were, thickens, takes on flesh, becomes artistically visible; likewise, space becomes charged and responsive to the movements of time, plot and history.
Spatial-temporal reasoning is the ability to visualize special patterns and mentally manipulate them over a time-ordered sequence of spatial transformations. [1] Spatial visualization ability is the ability to manipulate mentally two- and three-dimensional figures.
Science fiction author H. Beam Piper, in his Paratime series of short stories and novel that multiple timelines exist as "worlds of alternate probability on the lateral dimension of time." [17] In Dragon Ball Z, hyperbolic time chambers - in which one year inside is equal to one day outside - are used to accelerate martial arts training.
Others preferred to think of the fourth dimension in spatial terms, and some associated the new mathematics with wider changes in modern culture. In science fiction, a higher "dimension" often refers to parallel or alternate universes or other imagined planes of existence. This usage is derived from the idea that to travel to parallel/alternate ...
Spatial intelligence is an area in the theory of multiple intelligences that deals with spatial judgment and the ability to visualize with the mind's eye. It is defined by Howard Gardner as a human computational capacity that provides the ability or mental skill to solve spatial problems of navigation, visualization of objects from different angles and space, faces or scenes recognition, or to ...
Spatial cognition can be seen from a psychological point of view, meaning that people's behaviour within that space is key. When people behave in space, they use cognitive maps, the most evolved form of spatial cognition. When using cognitive maps, information about landmarks and the routes between landmarks are stored and used. [2]
Bill & Ted's Excellent Adventure is a 1989 American science fiction–comedy buddy film and the first film in the Bill & Ted franchise in which two metalhead slackers travel through a temporal wormhole in order to assemble a menagerie of historical figures for their high school history presentation. [126] [127] Primeval: New World