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  2. Apple Vision Pro - Wikipedia

    en.wikipedia.org/wiki/Apple_Vision_Pro

    Augmented reality and virtual reality (VR) expert and former NASA specialist Jeff Norris was hired in April 2017. [20] [21] Rockwell's team helped deliver ARKit in 2017 with iOS 11. Rockwell's team sought to create a headset and worked with Ive's team; the decision to reveal the wearer's eyes through a front-facing eye display was well received ...

  3. Apple’s VR headset won’t save the company from its iPhone ...

    www.aol.com/finance/apple-vr-headset-won-t...

    The headset is expected to be one of the most advanced on the market and come complete with high-resolution displays, external cameras for augmented reality capabilities, and run on Apple’s own ...

  4. Virtual reality headset - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_headset

    A virtual reality headset (or VR headset) is a head-mounted device that uses 3D near-eye displays and positional tracking to provide a virtual reality environment for the user. VR headsets are widely used with VR video games , but they are also used in other applications, including simulators and trainers.

  5. List of virtual reality headsets - Wikipedia

    en.wikipedia.org/wiki/List_of_virtual_reality...

    Oculus Mobile SDK, developed by Oculus VR for its own standalone headsets and the Samsung Gear VR. (The SDK has been deprecated in favor of OpenXR, released in July 2021.) [1] Tethered – headsets that act as a display device to another device, like a PC or a video game console, to provide a virtual reality experience. Mainstream tethered VR ...

  6. Apple adds support for Vision Pro headset’s spatial video ...

    www.aol.com/apple-adds-support-vision-pro...

    Apple will now let users record spatial video ready for the release of its Vision Pro headset early next year.. A new iPhone update – numbered iOS 17.2 and bringing other features such as the ...

  7. AntVR - Wikipedia

    en.wikipedia.org/wiki/AntVR

    AntVR is a discontinued line of virtual reality headsets developed by the Chinese startup AntVR Technology. [1] Operating on open-source software, the headsets were intended to be interoperable with many platforms, including consoles, Blu-ray players and smartphones, but in practice the devices were only supported by PCs.