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  2. Challenge (game magazine) - Wikipedia

    en.wikipedia.org/wiki/Challenge_(game_magazine)

    In 1991, starting with Issue 51, the magazine became a monthly periodical, but in 1993, the magazine dropped back to bimonthly with Issue 68. The following year, only four issues were published. The magazine ended publication in 1995 with Issue 77. [2]: 180 In 1996, the demise of GDW brought any future publication to an end.

  3. Journal of the Travellers Aid Society - Wikipedia

    en.wikipedia.org/wiki/Journal_of_the_Travellers...

    [1]: 55 The original run of the magazine ended with The Journal of the Travellers' Aid Society #24 (1984), but GDW replaced it with the magazine Challenge, continuing the numbering from JTAS with issue #25 (1986) but included material for all games published by GDW rather than just Traveller.

  4. Game Designers' Workshop - Wikipedia

    en.wikipedia.org/wiki/Game_Designers'_Workshop

    Challenge was a role-playing game magazine that replaced Journal of the Travellers Aid Society. [4] It covered all of GDW's role playing games, not just Traveller. It was published between 1986 and 1996.

  5. Dark Conspiracy - Wikipedia

    en.wikipedia.org/wiki/Dark_Conspiracy

    This game is a giant step forward for GDW in size, presentation, and imagination."" [1] In a 1996 reader poll by Arcane magazine of readers to determine the 50 most popular roleplaying games of all time, Dark Conspiracy was ranked 43rd. Editor Paul Pettengale commented: "Players take on the roles of people who have learnt of the evil forces at ...

  6. Dangerous Journeys: Mythus - Wikipedia

    en.wikipedia.org/wiki/Dangerous_Journeys:_Mythus

    Robert Hatch reviewed Dangerous Journeys: Mythus in White Wolf #32 (July/Aug., 1992), rating it a 2 out of 5 and stated that "The best example of the priorities of this game system is the fact that the chapter on combat takes up nearly 70 pages, while the chapter on campaigns and successful gamemastering takes up only seven."

  7. Battle for Midway: Decision in the Pacific, 1942 - Wikipedia

    en.wikipedia.org/wiki/Battle_for_Midway:...

    In Issue 9 of the UK wargaming magazine Phoenix, Rob Gibson compared Midway to GDW's previously published Coral Sea (1974), and wrote "the new simulation shows considerable additions to the use of ships and aircraft.' In effect, this makes it a more sophisticated simulation."

  8. J. Andrew Keith - Wikipedia

    en.wikipedia.org/wiki/J._Andrew_Keith

    J. Andrew Keith, and his brother William H. Keith Jr., responded to ads in Journal of the Travellers Aid Society for authors to write for Game Designers' Workshop (GDW); Loren Wiseman started them with freelancing for GDW in the late 1970s and the three of them set up much of the early material for Traveller.

  9. Loren Wiseman - Wikipedia

    en.wikipedia.org/wiki/Loren_Wiseman

    After graduating from Illinois State University, Loren Wiseman co-founded Game Designers' Workshop with Frank Chadwick, Rich Banner, and Marc Miller on June 22, 1973. [1] [2]: 53 Wiseman published Eagles [3] (later published by Avalon Hill as Caesar's Legions [4]), his first wargame, and the fifth game published by Game Designers' Workshop, in 1974.