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The media which allows several geographically remote users to interact synchronously with the media application/system is known as Distributed Interactive Media. Some common examples of this type of Media include Online Gaming, Distributed Virtual Environment, Whiteboards which are used for interactive conferences and many more.
Star Trek: The Next Generation Interactive Technical Manual is a multimedia application software program published by Simon and Schuster Interactive in 1994. Based on the then-recently ended TV series Star Trek: The Next Generation, it allows users to explore a computer-generated simulation of the spacecraft USS Enterprise NCC-1701-D, the principal setting of the series.
An interactive electronic technical manual (IETM) is a portal to manage technical documentation. IETMs compress volumes of text into just CD-ROMs or online pages which may include sound and video , and allow readers to locate needed information far more rapidly than in paper manuals.
The Interactive Multimedia Association (IMA) was an industry association which developed a set of audio algorithms. The most important is the ADPCM algorithm which is in use by Apple and Microsoft. The Interactive Multimedia Association ceased operations around 1998.
International Interactive Media (I2m) released in 1995 a CD-i PCI expansion card for 486 PCs, Pentium PCs, 68k-based Macintosh and PowerPC-based Macintosh computers [59] Vobis Highscreen; Manna Space branded CD-i models (based on Magnavox's or GoldStar's version of Philips CDI 450) were made for a Japanese travel agency with the same name in ...
DIPS (Digital Image Processing with Sound) is a set of plug-in objects that handle real-time digital image processing in Max/MSP programming environment. Combining with the built-in objects of the environment, DIPS enables to program the interaction between audio and visual events with ease, and supports the realization of interactive multimedia art as well as interactive computer music.
SMIL: Synchronized Multimedia Integration Language Version 2.1 by Dick Bulterman and al. Ed. W3C, 2005. SMIL is a language that allows you to write interactive multimedia presentations describing the temporal behavior of the presentation, by combining links to the media describing the layout of the presentation on the screen. It also provides ...
Interactive television is a form of media convergence, adding data services to traditional television technology. It has included on-demand delivery of content, online shopping, and viewer polls. Interactive TV is an example of how new information technology can be integrated vertically into established technologies and commercial structures. [1]