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  2. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    Generally a lag below 100 ms (10 hz or fps) is considered to be necessary for playability. The lowest ping physically possible for a connection between opposite points on Earth crossing half of the planet is 133 ms. Other causes of lag result commonly in a lag below a playable 20 ms (50 hz or fps), or in the loss, corruption or jitter of the game.

  3. Jerkiness - Wikipedia

    en.wikipedia.org/wiki/Jerkiness

    For example, viewing motion pictures by Internet connection generally necessitates a greatly reduced frame rate, making jerkiness clearly apparent. In conventional cinematography, the images are filmed and displayed at 24 frames per second, at which speed jerkiness is not normally discernible. Television screens refresh at even higher frequencies.

  4. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    Frame rate up-conversion (FRC) is the process of increasing the temporal resolution of a video sequence by synthesizing one or more intermediate frames between two consecutive frames. A low frame rate causes aliasing, yields abrupt motion artifacts, and degrades the video quality. Consequently, the temporal resolution is an important factor ...

  5. Motion interpolation - Wikipedia

    en.wikipedia.org/wiki/Motion_interpolation

    Comparison of a slow down video without interframe interpolation (left) and with motion interpolation (right) Motion interpolation or motion-compensated frame interpolation (MCFI) is a form of video processing in which intermediate film, video or animation frames are generated between existing ones by means of interpolation, in an attempt to make animation more fluid, to compensate for display ...

  6. 24p - Wikipedia

    en.wikipedia.org/wiki/24p

    Many use the term "24p" as a shorthand for this frame rate, since "23.976" does not roll off the tongue as easily. This is because the "30 frame/s" frame rate of NTSC is actually 30/100.1%, also referred to as 29.97 frame/s – this frame rate is matched when video at 23.976 frame/s has a 3:2 pulldown applied. Similarly, 60i is shorthand for 60 ...

  7. Variable frame rate - Wikipedia

    en.wikipedia.org/wiki/Variable_frame_rate

    Variable frame rate (or VFR) is a term in video compression for a feature supported by some container formats which allows for the frame rate to change actively during video playback, or to drop the idea of frame rate completely and set an individual timecode for each frame.

  8. List of Xbox games compatible with Xbox 360 - Wikipedia

    en.wikipedia.org/wiki/List_of_Xbox_games...

    The frame rate drops during in-game cinematics, and the sound effects sound very distant. XBO [5] [15] Open Season: Ubisoft: The camera is jittery when running uphill on the Beaver Damage Stage. [5] [15] Outlaw Golf 2: Global Star Software [5] Outlaw Golf 9 More Holes of X-mas: Simon & Schuster: Frame rate drops during gameplay. [5] [15] Outlaw ...

  9. Asphalt 3D - Wikipedia

    en.wikipedia.org/wiki/Asphalt_3D

    Asphalt 3D received negative reviews, with much of the criticism directed at poor controls, numerous bugs, poor visuals, and a choppy framerate. It has received compilation scores of 43% and 47% on Metacritic and GameRankings , respectively.