When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Pre-rendering - Wikipedia

    en.wikipedia.org/wiki/Pre-rendering

    Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typically one that is more powerful than the hardware used for playback).

  3. Previsualization - Wikipedia

    en.wikipedia.org/wiki/Previsualization

    It is a concept used in other creative arts, including animation, performing arts, video game design, and still photography. Previsualization typically describes techniques like storyboarding, which uses hand-drawn or digitally-assisted sketches to plan or conceptualize movie scenes.

  4. Follow through and overlapping action - Wikipedia

    en.wikipedia.org/wiki/Follow_through_and...

    Follow through and overlapping action are closely related techniques which, when applied to animation, can help to render movement more realistically by more closely obeying the laws of physics. At the Disney Studio, Walt Disney was eager to push his animators to improve their work and develop their skills.

  5. Cutscene - Wikipedia

    en.wikipedia.org/wiki/Cutscene

    The cutscene in the original Pac-Man game exaggerated the effect of the Energizer power pellet power-up. [1]A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay.

  6. What is Roblox and why won't my kids stop talking about ... - AOL

    www.aol.com/lifestyle/roblox-why-wont-kids-stop...

    Games within Roblox range from role-playing games, where players take on an action or role, to tycoon games, where players complete simulated real-world activities to earn money within the game.

  7. Blocking (animation) - Wikipedia

    en.wikipedia.org/wiki/Blocking_(animation)

    Blocking is an animation technique in which key poses are created to establish timing and placement of characters and props in a given scene or shot. [1] This technique is most commonly used in 3D computer animation, where it is sometimes referred to as Stepped animation.

  8. QuickTime Animation - Wikipedia

    en.wikipedia.org/wiki/QuickTime_Animation

    QuickTime Animation format (also known as QuickTime RLE) is a video compression format and codec created by Apple Computer to enable playback of RGB video in real time without expensive hardware. [ 1 ] [ 2 ] It is generally found in the QuickTime container with the FourCC 'rle '.

  9. preload (software) - Wikipedia

    en.wikipedia.org/wiki/Preload_(software)

    preload is a free Linux program which runs as a daemon to record statistics about usage of files by more frequently-used programs. This information is then used to keep these files preloaded into memory . [ 1 ]