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  2. Alignment (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Alignment_(Dungeons_&_Dragons)

    D&D co-creator Gary Gygax credited the inspiration for the alignment system to the fantasy stories of Michael Moorcock and Poul Anderson. [4] [5]The original version of D&D (1974) allowed players to choose among three alignments when creating a character: lawful, implying honor and respect for society's rules; chaotic, implying rebelliousness and individualism; and neutral, seeking a balance ...

  3. Alignment (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Alignment_(role-playing_games)

    In changes of alignment (for whatever reason) a character moved one place along to the next position (e.g.: a neutral character could move to good or evil but not to chaotic). In practice, the system was used to regulate reactions between characters of different alignments.

  4. Slaad - Wikipedia

    en.wikipedia.org/wiki/Slaad

    Chaotic neutral The slaad (pluralized as slaadi , or as slaads in the 4th edition) is a fictional monster in the Dungeons & Dragons fantasy role-playing game . They are extraplanar creatures ( outsiders ) that resemble giant humanoid toads of various colors (red, blue, grey, white, black), and other types, such as mud, and death slaadi.

  5. Chaotic Neutral - Wikipedia

    en.wikipedia.org/wiki/Chaotic_Neutral

    Chaotic Neutral may refer to: Chaotic neutral, a categorization of characters in Dungeons & Dragons; Chaotic Neutral, a 2015 album by Matthew Good

  6. List of Dungeons & Dragons deities - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    Auril - Neutral evil goddess of winter. Auril's symbol is a six-pointed snowflake. [53] Azuth - Lawful neutral god of wizards. Azuth's symbol is a left hand pointing upward, outlined in fire. [53] Bane - Lawful evil god of tyranny. Bane's symbol is a black right hand, thumb and fingers together. [53] Beshaba – Chaotic evil [53] goddess of ...

  7. Paladin (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Paladin_(Dungeons_&_Dragons)

    Under this scheme, paladins become complementary to druids, championing the extreme "corner" alignments just as druids are champions of the partly Neutral "cross" alignments. However, issue 310 of Dragon magazine featured a "paladin" for each alignment (for example, a Neutral Good Sentinel). Aasimar have paladin as their favored class.

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  9. Giant (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Giant_(Dungeons_&_Dragons)

    Usually true neutral. [50] Frost giant: Frost giants are fierce, hardy warriors who dwell in the freezing northern lands, away from normal civilization. They respect only brute strength and skill in battle. Based on rime (frost) giant. Usually chaotic evil. [51] Fire giant: Fire giants are master metalworkers with a strong legacy of war. They ...