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  2. Rate-monotonic scheduling - Wikipedia

    en.wikipedia.org/wiki/Rate-monotonic_scheduling

    A simple version of rate-monotonic analysis assumes that threads have the following properties: No resource sharing (processes do not share resources, e.g. a hardware resource, a queue, or any kind of semaphore blocking or non-blocking ())

  3. Response time (technology) - Wikipedia

    en.wikipedia.org/wiki/Response_time_(technology)

    Ignoring transmission time for a moment, the response time is the sum of the service time and wait time. The service time is the time it takes to do the work you requested. For a given request the service time varies little as the workload increases – to do X amount of work it always takes X amount of time.

  4. Multisync monitor - Wikipedia

    en.wikipedia.org/wiki/Multisync_monitor

    LCD monitors are fixed-pixel displays, where the number of rows and columns displayed on the screen are constant, set by the construction of the panel. When the input signal has a resolution that does not match the number of pixels in the display, the LCD controller must still populate the same number of image elements.

  5. List of computer display standards - Wikipedia

    en.wikipedia.org/wiki/List_of_computer_display...

    A widely used de facto standard, introduced with XGA-2 and other early "multiscan" graphics cards and monitors, with an unusual aspect ratio of 5:4 (1.25:1) instead of the more common 4:3 (1. 3:1), meaning that even 4:3 pictures and video will appear letterboxed on the narrower 5:4 screens. This is generally the native resolution—with ...

  6. Comparison of CRT, LCD, plasma, and OLED displays - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_CRT,_LCD...

    60 fps typically, some gaming monitors can do up to 540 fps; internally, display refreshed at up to 540 fps [18] [19] 60 fps typically, some can do 120 fps; internally, display refreshed at e.g. 480 or 600 fps [20] 60 fps typically. Up to 480 fps. [21] Flicker: Perceptible on lower refresh rates (60 fps and below) [22]

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