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Kahoot! is a Norwegian online game-based learning platform. [3] It has learning games, also known as "kahoots", which are user-generated multiple-choice quizzes that can be accessed via a web browser or the Kahoot! app. [ 4 ] [ 5 ]
Question answering systems have been extended in recent [may be outdated as of April 2023] years to encompass additional domains of knowledge [21] For example, systems have been developed to automatically answer temporal and geospatial questions, questions of definition and terminology, biographical questions, multilingual questions, and ...
An autoresponder is a computer program that automatically answers e-mail sent to it. [1] They can be very simple or quite complex. The first autoresponders were created within mail transfer agents that found they could not deliver an e-mail to a given address. These create bounce messages such as "your e-mail could not be delivered because ...
The context in line completion is the current line, while the current document poses as a training data set. When the user begins a line that starts with a frequently used phrase, the editor automatically completes it, up to the position where similar lines differ, or proposes a list of common continuations. [citation needed]
Course Hero is an American education technology website company based in Redwood City, California which operates an online learning platform for students to access course-specific study resources and online tutors.
When a pair is due to be reviewed, the question is displayed on a screen, and the user must attempt to answer. After answering, the user manually reveals the answer and then tells the program (subjectively) how difficult answering was. The program schedules pairs based on spaced repetition algorithms. Without a computer program, the user has to ...
The following other wikis use this file: Usage on ar.wikipedia.org كاهوت; Usage on bn.wikipedia.org কাহুত ! Usage on ca.wikipedia.org
The specific algorithms SuperMemo uses have been published, and re-implemented in other programs. Different algorithms have been used; SM-0 refers to the original (non-computer-based) algorithm, while SM-2 refers to the original computer-based algorithm released in 1987 (used in SuperMemo versions 1.0 through 3.0, referred to as SM-2 because SuperMemo version 2 was the most popular of these).