When.com Web Search

  1. Ads

    related to: drawing fashion design sketches apps for beginners free

Search results

  1. Results From The WOW.Com Content Network
  2. Krita - Wikipedia

    en.wikipedia.org/wiki/Krita

    Krita (/ ˈ k r iː t ə / KREE-tə) [6] is a free and open-source raster graphics editor designed primarily for digital art and 2D animation.Originally created for Linux, the software also runs on Windows, macOS, Haiku, Android, and ChromeOS, and features an OpenGL-accelerated canvas, colour management support, an advanced brush engine, non-destructive layers and masks, group-based layer ...

  3. Sketchbook (software) - Wikipedia

    en.wikipedia.org/wiki/Sketchbook_(software)

    Sketchbook features a radial/pie-menu user interface and has painting and drawing tools such as pencils, markers, and brushes.It uses pressure-sensitive features of digital drawing pads, tablet computers, and smartphones to create effects similar to traditional materials.

  4. Fashion illustration - Wikipedia

    en.wikipedia.org/wiki/Fashion_illustration

    Fashion illustration is the art of communicating fashion ideas in a visual form through the use of drawing tools or design-based software programs. It is mainly used by fashion designers to brainstorm their ideas on paper or digitally.

  5. The 11 Best Drawing Apps for Kids, Whatever Their Skill Level

    www.aol.com/entertainment/11-best-drawing-apps...

    For premium support please call: 800-290-4726 more ways to reach us

  6. Croquis - Wikipedia

    en.wikipedia.org/wiki/Croquis

    Croquis drawing is quick and sketchy drawing of usually a live nude model. Croquis drawings are usually made in a few minutes, after which the model changes pose or leaves and another croquis is drawn. The word croquis comes from French and means simply "sketch". In the clothing design, a croquis is an outline silhouette, for use by a designer. [1]

  7. Design tool - Wikipedia

    en.wikipedia.org/wiki/Design_tool

    Visual design tools are, for example, gesture, sketch, drawing, scale model, perspective drawing, photograph, film, video. Eugene S. Ferguson's 1977 paper in Science, entitled "The mind's eye: Nonverbal thought in technology", is credited for clarifying the role of visual reasoning in the thinking process. [6]