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Connectivity: Nintendo 64 controller port, Controller Pak slot Input: 1 analog stick, 10 digital buttons, D-pad: June 23, 1996 [20] SpaceOrb 360: PC Connectivity: Serial Input: 6-axis rubber ball, 6 buttons 1996 ASCII Sphere 360: PlayStation Connectivity: PlayStation controller port Input: 6-axis rubber ball, 10 buttons, D-pad. 3D Pad: Sega Saturn
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The Steam Controller was publicly released in November 2015, alongside the release of Steam Machines. [22] By June 2016, over 500,000 had been sold, [23] and by October, nearly one million were sold, [24] including the controllers bundled with the Steam Machines. [25] In October 2016, Valve disclosed 27,000 controllers were in "daily active use ...
The Chatpad connects to the controller via two power pins and an UART interface located on the front of the controller (wireless or wired), as well as the 2.5 mm jack for headset compatibility. Although the Chatpad can be used to communicate with people that are on Xbox Live and Windows-based PCs (via Windows Live Messenger), [ 17 ] Microsoft ...
Multisystem 6 - pad supports Genesis and Super NES (Competition Pro) Nigal Mouncefill Fly Wheel - wheel-shaped, tilt-sensor instead D-pad (Logic 3) NTT Data Pad - joypad with numeric keypad and special ID (JRA PAT) Pro Control 6 - programmable features, auto-fire, slow motion, L/R as face buttons, also compatible with Sega Genesis (Naki)
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The Xbox 360 controller has the same basic familiar button layout as the Controller S except that a few of the auxiliary buttons have been moved. The "back" and "start" buttons have been moved to a more central position on the face of the controller, and the "white" and "black" buttons have been removed and replaced with two new bumpers that are positioned over the analog triggers on the back ...