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The TurboGrafx-16, known as the PC Engine [a] outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics.It was the first console marketed in the fourth generation, commonly known as the 16-bit era, however in actuality, the console has an 8-bit central processing unit (CPU) coupled with a 16-bit graphics processor, effectively making the claim ...
The TurboExpress is an 8-bit handheld game console by NEC Home Electronics, released in late 1990 in Japan and the United States, branded as the PC Engine GT in Japan and TurboExpress Handheld Entertainment System in the U.S.
Unlike the previous consoles which used actual game characters as mascots, for the TurboDuo marketing campaign TTI created a character called "Johnny Turbo". [4] Turbo, a superhero character, was the alter ego of Jonathan Brandstetter, who himself was based in part on real-life game developer and TurboDuo brand manager John C. Brandstetter.
Turbo (initially named Wal) is a pet tortoise of a scientist named Dr. Mulliner, which one day hibernates inside his "Matter doesn't Matter" chamber. Dr. Dr. Mulliner and his assistant Beckett, unaware of this fact, decide to start the generators to make way for his latest experiment on cybernetic technology.
Turbonique was a company founded in 1962 [1] by Clarence Eugene "Gene" Middlebrooks Jr of Orlando, Florida. [2] Middlebrooks, born 3 August 1931, [3] was a native of Jonesboro, Georgia, had studied mechanical engineering at Georgia Tech and had worked for aerospace contractor Martin-Marietta on the propulsion system for the Pershing missile program.
Street Fighter II Turbo: Hyper Fighting [a] [5] [6] [7] is a 1992 fighting game developed and published by Capcom for arcades.It is the third arcade version of Street Fighter II, part of the Street Fighter franchise, following Street Fighter II: Champion Edition, and was initially released as an enhancement kit for that game.
By default, TurboPlay was the only resource Turbo fans could turn to for more in-depth, consistent and timely coverage of TG-16 domestically and PC-Engine in Japan. Ultimately, it proved to be the most successful North American publication dedicated exclusively to NEC's consoles (see below for related TG-16 publications).
Turbo Tape Games, started in 2008, is an independent game developer in western Norway. The company also produces educational digital experiences, but focuses on ...