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For example, when computing x 2 k −1, the binary method requires k−1 multiplications and k−1 squarings. However, one could perform k squarings to get x 2 k and then multiply by x −1 to obtain x 2 k −1. To this end we define the signed-digit representation of an integer n in radix b as
y = x 3 for values of 1 ≤ x ≤ 25.. In arithmetic and algebra, the cube of a number n is its third power, that is, the result of multiplying three instances of n together. The cube of a number or any other mathematical expression is denoted by a superscript 3, for example 2 3 = 8 or (x + 1) 3.
Graphs of y = b x for various bases b: base 10, base e, base 2, base 1 / 2 . Each curve passes through the point (0, 1) because any nonzero number raised to the power of 0 is 1. At x = 1, the value of y equals the base because any number raised to the power of 1 is the number itself.
5⋅5, or 5 2 (5 squared), can be shown graphically using a square. Each block represents one unit, 1⋅1, and the entire square represents 5⋅5, or the area of the square. In mathematics, a square is the result of multiplying a number by itself. The verb "to square" is used to denote this operation.
In mathematics, high superscripts are used for exponentiation to indicate that one number or variable is raised to the power of another number or variable. Thus y 4 is y raised to the fourth power, 2 x is 2 raised to the power of x , and the equation E = mc 2 includes a term for the speed of light squared .
This is because raising the latter's coefficient –1 to the nth power for even n yields 1: that is, (–r 1) n = (–1) n × r 1 n = r 1 n. As with square roots, the formula above does not define a continuous function over the entire complex plane, but instead has a branch cut at points where θ / n is discontinuous.
In arithmetic and algebra, the fourth power of a number n is the result of multiplying four instances of n together. So: n 4 = n × n × n × n. Fourth powers are also formed by multiplying a number by its cube. Furthermore, they are squares of squares.
[[Category:Formula One templates]] to the <includeonly> section at the bottom of that page. Otherwise, add <noinclude>[[Category:Formula One templates]]</noinclude> to the end of the template code, making sure it starts on the same line as the code's last character.