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  2. Dota 2 - Wikipedia

    en.wikipedia.org/wiki/Dota_2

    Dota 2 occasionally features limited-time events that present players with alternative game modes that do not follow the game's standard rules. [23] Some of these included the Halloween-themed Diretide event, [24] the Christmas-themed Frostivus event, [25] and the New Bloom Festival, which celebrated the coming of spring. [26]

  3. Dota Auto Chess - Wikipedia

    en.wikipedia.org/wiki/Dota_Auto_Chess

    Valve and Drodo Studio concluded that they could not work together directly, though they agreed that would build separate standalone adaptations of the game and would support one another. [14] [15] On June 1, 2019, Valve updated a monthly paid 'Auto Chess Pass' in the Dota 2 store, with a share of the revenue going to Drodo Studio. [3]

  4. OpenAI Five - Wikipedia

    en.wikipedia.org/wiki/OpenAI_Five

    [22] [23] [24] In comparison with other games that have used AI systems to play against human players, Dota 2 differs as explained below: [19] Long run view: The bots run at 30 frames per second for an average match time of 45 minutes, which results in 80,000 ticks per game. OpenAI Five observes every fourth frame, generating 20,000 moves.

  5. Dota Pro Circuit - Wikipedia

    en.wikipedia.org/wiki/Dota_Pro_Circuit

    The Dota Pro Circuit (DPC) was the professional league used in Dota 2, a competitive five-on-five video game.Active between 2017 and 2023, the DPC was organized by the game's developer, Valve and consisted of seasonal "Major" tournaments and Regional Leagues from North America, South America, Southeast Asia, China, Eastern Europe, and Western Europe.

  6. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    Ping time is an average time measured in milliseconds (ms). [ citation needed ] The lower one's ping is, the lower the latency is and the less lag the player will experience. High ping and low ping are commonly used terms in online gaming, where high ping refers to a ping that causes a severe amount of lag; while any level of ping may cause lag ...

  7. Actions per minute - Wikipedia

    en.wikipedia.org/wiki/Actions_per_minute

    Actions per minute are the number of actions (such as selecting units or issuing an order) completed within a minute of gameplay in real-time strategy games, most notably in StarCraft. High APM is often associated with skill, as it can indicate that a player both knows what to do in the game and has the manual dexterity to carry it out.

  8. Multiplayer online battle arena - Wikipedia

    en.wikipedia.org/wiki/Multiplayer_online_battle...

    In 2003, after the release of WarCraft III: The Frozen Throne, a map creator named Meian [2] created a DotA variant closely modeled on Eul's map, but combining heroes from the many other versions of DotA that existed at the time. Called DotA: Allstars, it was inherited after a few months by a modder called Steve "Guinsoo" Feak, and under his ...

  9. Tool-assisted speedrun - Wikipedia

    en.wikipedia.org/wiki/Tool-assisted_speedrun

    The current TAS standing at 216 milliseconds (13 frames) was performed by exploiting a small bug with the Famicom and NES hardware in which the CPU makes many extra "read" requests from one of the controller inputs, registering many more button presses than have occurred; the A button is mashed at a rate of 8 kilohertz (8000 times per second ...