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  2. 3D pose estimation - Wikipedia

    en.wikipedia.org/wiki/3D_Pose_Estimation

    3D pose estimation is a process of predicting the transformation of an object from a user-defined reference pose, given an image or a 3D scan. It arises in computer vision or robotics where the pose or transformation of an object can be used for alignment of a computer-aided design models, identification, grasping , or manipulation of the object.

  3. Articulated body pose estimation - Wikipedia

    en.wikipedia.org/wiki/Articulated_body_pose...

    Articulated body pose estimation in computer vision is the study of algorithms and systems that recover the pose of an articulated body, which consists of joints and rigid parts using image-based observations. It is one of the longest-lasting problems in computer vision because of the complexity of the models that relate observation with pose ...

  4. Pose (computer vision) - Wikipedia

    en.wikipedia.org/wiki/Pose_(computer_vision)

    Poses are often stored internally as transformation matrices. [2] [3] The term “pose” is largely synonymous with the term “transform”, but a transform may often include scale, whereas pose does not. [4] [5] In computer vision, the pose of an object is often estimated from camera input by the process of pose estimation. This information ...

  5. Pose tracking - Wikipedia

    en.wikipedia.org/wiki/Pose_tracking

    In virtual reality (VR) and augmented reality (AR), a pose tracking system detects the precise pose of head-mounted displays, controllers, other objects or body parts within Euclidean space. Pose tracking is often referred to as 6DOF tracking, for the six degrees of freedom in which the pose is often tracked.

  6. Gesture recognition - Wikipedia

    en.wikipedia.org/wiki/Gesture_recognition

    Gesture recognition can be conducted with techniques from computer vision and image processing. [5] The literature includes ongoing work in the computer vision field on capturing gestures or more general human pose and movements by cameras connected to a computer. [6] [7] [8] [9]

  7. Gesture drawing - Wikipedia

    en.wikipedia.org/wiki/Gesture_drawing

    The primary purpose of gesture drawing is to facilitate the study of the human figure in motion. This exploration of action is helpful for the artist to better understand the exertions of muscles, the effects of twisting on the body, and the natural range of motion in the joints.

  8. Estimation of stature - Wikipedia

    en.wikipedia.org/wiki/Estimation_of_stature

    The body proportions of Vitruvian Man. The armspan is marked equal to the stature of the subject. Leonardo da Vinci developed rules for drawing human proportions. For example, human body height is to be the length of eight heads, with an additional one-quarter head for neck length. Leg length is to be four head lengths. [1]

  9. Figure drawing - Wikipedia

    en.wikipedia.org/wiki/Figure_drawing

    Figure drawing by Leonardo da Vinci. A figure drawing is a drawing of the human form in any of its various shapes and postures, using any of the drawing media. The term can also refer to the act of producing such a drawing. The degree of representation may range from highly detailed, anatomically correct renderings to loose and expressive sketches.