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  2. History of arcade video games - Wikipedia

    en.wikipedia.org/wiki/History_of_arcade_video_games

    Since the early 20th century, skee ball and other pin-based games had been a popular arcade game. The first pinball machines had been introduced in the 1930s but gained a reputation as games of chance and had been banned from many venues from the 1940s through the 1960s.

  3. Timeline of arcade video game history - Wikipedia

    en.wikipedia.org/wiki/Timeline_of_arcade_video...

    Ninja Hayate is released by Taito and is a very popular arcade laser-disc game similar to Dragon's Lair. [34] Punch-Out!! is released and is one of Nintendo's very successful arcade games. [35] Super Punch-Out!! is released by Nintendo later that same year and is another popular arcade boxing game. [36]

  4. Electro-mechanical game - Wikipedia

    en.wikipedia.org/wiki/Electro-mechanical_game

    These games overlapped with the introduction of arcade video games, and in some cases, were prototypical of the experiences that arcade video games offered. The late 1960s to early 1970s were considered the "electro-mechanical golden age" in Japan, [14] and the "novelty renaissance" or "technological renaissance" in North America.

  5. List of Sega arcade games - Wikipedia

    en.wikipedia.org/wiki/List_of_Sega_arcade_games

    In addition to making its own games, Sega has licensed out its arcade systems to third party publishers. This list comprises all of the games released on these arcade system boards. Sega has been producing electro-mechanical games since the 1960s, arcade video games since the early 1970s, and unified arcade systems since the late 1970s.

  6. '80s Kids Are All Obsessed With Vintage Arcade Games ... - AOL

    www.aol.com/80s-kids-obsessed-vintage-arcade...

    Pinball machines were invented in the 1930s, leading to the development of electromechanical games in the 1960s, which paved the way for arcade video games in the early 1970s.

  7. History of video games - Wikipedia

    en.wikipedia.org/wiki/History_of_video_games

    As a result, many of the mainframe games created by college students in the 1970s influenced subsequent developments in the video game industry in ways that, Spacewar! aside, the games of the 1960s did not. In the arcade and on home consoles, fast-paced action and real-time gameplay were the norm in genres like racing and target shooting.