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The application further has a built in benchmark mode and a "guided tour" mode. Nonetheless this demonstration garnered significant attention as it showcases a free SDK called Epic's Unreal Development Kit (UDK) [1] The game uses dual zones with touchscreen control that are mapped as virtual joysticks.
Snowdrop (also known as Ubisoft Snowdrop) is a proprietary game engine created by Massive Entertainment and Ubisoft for use on Microsoft Windows, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, Nintendo Switch, Stadia, and Luna. It was revealed at E3 2013 with Tom Clancy's The Division, the first game using the engine.
UNIGINE 1 had support for large virtual scenarios and specific hardware required by professional simulators and enterprise VR systems, often called serious games.. Support for large virtual worlds was implemented via double precision of coordinates (64-bit per axis), [12] zone-based background data streaming, [13] and optional operations in geographic coordinate system (latitude, longitude ...
The development of UNIGINE technology began with the open source project Frustum, which was opened in 2004 by Alexander Zapryagaev, co-founder (along with Denis Shergin, CEO) and ex-CTO of UNIGINE company, as well as the lead developer of the UNIGINE Engine.
Strange Brigade is a cooperative third-person shooter video game developed and published by Rebellion Developments.It was released for Microsoft Windows, PlayStation 4 and Xbox One on August 28, 2018, on August 1, 2020 for Stadia, and on June 15, 2021 for Nintendo Switch.
Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch and ninth generation game consoles PlayStation 5 and Xbox Series X/S, in addition to usage in the now defunct cloud streaming service Google Stadia.
This is a list of stereoscopic video games. The following article is the list of notable stereoscopic 3D games and related productions and the platforms they can run on. Additionally, many PC games are supported or are unsupported but capable 3D graphics with AMD HD3D , DDD TriDef, Nvidia 3D Vision , 3DGM, and more.
RaceRoom is built utilising Image Space Incorporated's [3] isiMotor2 racing simulation game engine. Unlike prior SimBin & Sector3 Studio releases, RaceRoom uses its own proprietary RendR graphics engine [ 4 ] which is capable of different times of day, features commonly used post-processing effects and has native support for rain (rain is not ...