When.com Web Search

  1. Ads

    related to: body schema in drawing system for computer language learning

Search results

  1. Results From The WOW.Com Content Network
  2. Image schema - Wikipedia

    en.wikipedia.org/wiki/Image_schema

    One formal language to describe them is the ISL (Image Schema Language), a logic language combined by different formal calculi and first-order logic that builds on creating hierarchical families of logical micro-theories that is able to represent different degrees of specification of the image schemas. [14]

  3. Body schema - Wikipedia

    en.wikipedia.org/wiki/Body_schema

    Body schema is an organism's internal model of its own body, including the position of its limbs. The neurologist Sir Henry Head originally defined it as a postural model of the body that actively organizes and modifies 'the impressions produced by incoming sensory impulses in such a way that the final sensation of body position, or of locality, rises into consciousness charged with a relation ...

  4. Logo (programming language) - Wikipedia

    en.wikipedia.org/wiki/Logo_(programming_language)

    It ran on Apple II computers, with the aid of a Sprite Card inserted in one of the computer's slots. IBM marketed their own version of Logo (P/N 6024076), developed jointly by Logo Computer Systems, Inc. (LCSI), for their then-new IBM PC. ObjectLOGO is a variant of Logo with object-oriented programming extensions and lexical scoping.

  5. Turtle graphics - Wikipedia

    en.wikipedia.org/wiki/Turtle_graphics

    Turtle graphics are often associated with the Logo programming language. [2] Seymour Papert added support for turtle graphics to Logo in the late 1960s to support his version of the turtle robot, a simple robot controlled from the user's workstation that is designed to carry out the drawing functions assigned to it using a small retractable pen set into or attached to the robot's body.

  6. Computer processing of body language - Wikipedia

    en.wikipedia.org/wiki/Computer_processing_of...

    The normal way that a computer functions manually is through a person that controls the computer. An individual generates computer actions with the use of either a computer mouse or keyboard. However the latest technology and computer innovation might allow a computer to not only detect body language but also respond to it.

  7. C4 model - Wikipedia

    en.wikipedia.org/wiki/C4_model

    The C4 model documents the architecture of a software system, by showing multiple points of view [5] that explain the decomposition of a system into containers and components, the relationship between these elements, and, where appropriate, the relation with its users. [3] The viewpoints are organized according to their hierarchical level: [2] [3]

  8. Embodied language processing - Wikipedia

    en.wikipedia.org/wiki/Embodied_language_processing

    For a child, there is a difference between oral language learning and reading. In oral language learning, the mapping between a symbol (word) and the object is common – often brought about by gesturing to the object. [23] However, when a child is learning to read, they focus on the letter-sound combinations and the correct pronunciation of ...

  9. Depiction - Wikipedia

    en.wikipedia.org/wiki/Depiction

    Understanding a pictorial style does not depend upon learning a vocabulary and syntax. Once grasped, a style allows the recognition of any object known to the user. Of course recognition allows a great deal more than that – books teaching children to read often introduce them to many exotic creatures such as a kangaroo or armadillo through ...

  1. Ad

    related to: body schema in drawing system for computer language learning