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Grand Theft Auto: San Andreas is a 2004 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the fifth main game in the Grand Theft Auto series, following 2002's Grand Theft Auto: Vice City, and the seventh entry overall.
The software is free to download and use, however, it works closely with Amazon services. ... Grand Theft Auto: Vice City, Grand Theft Auto: San Andreas ...
The city was also mentioned in Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas, and was the setting of a mission in the latter. A third version of Liberty City was featured in Grand Theft Auto IV , its expansion packs The Lost and Damned and The Ballad of Gay Tony (all three set in 2008), and the handheld game Grand Theft Auto ...
The following lists articles related to the computer and video game Grand Theft Auto: San Andreas. Pages in category "Grand Theft Auto: San Andreas" The following 9 pages are in this category, out of 9 total.
Grand Theft Auto: The Trilogy – The Definitive Edition was developed by Grove Street Games [a] and published by Rockstar Games. [17] Under its former name War Drum Studios, Grove Street Games previously developed mobile versions of the trilogy, as well as the PlayStation 3 and Xbox 360 versions of San Andreas.
Grand Theft Auto: San Andreas is an open-world, action-adventure video game developed by Rockstar North and published by Rockstar Games.First released on 26 October 2004 for the PlayStation 2, San Andreas has an in-game radio that can tune in to eleven stations playing more than 150 tracks of licensed music, as well as a talk radio station.
Grand Theft Auto: San Andreas was the best-selling game on the console. Game releases peaked in 2004, but declined with the release of the PlayStation 3 in 2006. The last new games for the console were Final Fantasy XI: Seekers of Adoulin in Asia, FIFA 14 in North America, [68] and Pro Evolution Soccer 2014 in Europe.
The idea was first raised during Grand Theft Auto: San Andreas ' development, but contemporaneous hardware restrictions made it infeasible. [35] Having developed two Grand Theft Auto IV episodic expansion packs featuring new protagonists in 2009, the team wanted to base Grand Theft Auto V around three simultaneously controlled protagonists. [12]