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This category lists video games developed by Underground Development, formerly known as Z-Axis. Pages in category "Underground Development games" The following 10 pages are in this category, out of 10 total.
Underground Development, Ltd. (formerly Z-Axis, Ltd.) was an American video game developer based in Foster City, California. The company was founded in 1994 by David Luntz and sold to Activision in May 2002.
2002 – Game Boy Advance: Notes: Based on Z-Axis's 1999 multiplatform release of Space Invaders, the game features updated graphics and new gameplay elements: levels, worlds, aliens. It uses the Game Link Cable for the two-player mode. The original arcade version is included. It was developed by Torus Games and published by Activision. [61]
This is a list of games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms. Because of the length of the list, it has been broken down to two parts: List of Commodore 64 games (A–M) List of Commodore 64 games (N–Z)
Nova Games: 2 Zarzon: Satan of Saturn: 1981 SNK: Fixed shooter: 2 Zaviga — 1984 Data East: Scrolling shooter: 2 Zaxxon — 1982 Sega: Isometric shooter: 2 Zektor — 1982 Sega: Multidirectional shooter: 2 Zen Nippon Pro-Wrestling Featuring Virtua — 1997 Sega: Sega ST-V: Zenkoku Seifuku Bishoujo Grand Prix: Find Love — 1997 Sega: Sega ST-V ...
This is a sortable list of games for the ZX Spectrum home computer. There are currently 1978 games in this incomplete list.. According to the 90th issue of GamesMaster, the ten best games released were (in descending order) Head Over Heels, Jet Set Willy, Skool Daze, Renegade, R-Type, Knight Lore, Dizzy, The Hobbit, The Way of the Exploding Fist, and Match Day II.
The Iranian axis has weakened significantly, and Israel needs to strive for a comprehensive political achievement that will also assist it in Gaza and the West Bank.” This story has been updated ...
In some games, sprites are scaled larger or smaller depending on its distance to the player, producing the illusion of motion along the Z (forward) axis. Sega's 1986 video game Out Run, which runs on the Sega OutRun arcade system board, is a good example of this technique. In Out Run, the player drives a Ferrari into depth of the game window.