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The SteamVR platform uses the OpenVR SDK to support headsets from multiple manufacturers, including HTC, Windows Mixed Reality headset manufacturers, and Valve themselves. A list of supported video games can be found here .
[3] [4] The SteamVR platform uses it as the default application programming interface and runtime. [5] It serves as the interface between the virtual reality hardware and software [6] and is implemented by SteamVR. [7] Although OpenVR is the default SDK for HTC Vive, it was developed to have multiple vendor support. [5]
SteamVR was first introduced for the Oculus Rift headset in 2014, [218] and later expanded to support other virtual reality headsets. [ 219 ] [ 220 ] [ 217 ] [ 221 ] Initially released for support on Windows, macOS, and Linux, Valve dropped macOS support for SteamVR in May 2020. [ 222 ]
Its flagship device, Microsoft HoloLens, was announced at the "Windows 10: The Next Chapter" press event on January 21, 2015. [2] The HoloLens provides an augmented reality experience where a live presentation of physical real-world elements is incorporated with that of virtual elements (referred to as "holograms" [a] by Microsoft) [3] [4] [5] such that they are perceived to exist together in ...
VRChat has extensive support for a large number of PC-compatible VR headsets and accessories, including Oculus Rift, Meta Quest (via Quest Link), and SteamVR-compatible headsets (such as HTC Vive and Valve Index). VRChat is also available as a native app for Android-based standalone headsets, including Meta Quest, Pico 4, [25] and HTC Vive XR ...
HTC later released bundles of the Vive Pro with base stations and controllers, with the "Starter Kit" including the original controllers and base stations, [42] and the "Full Kit" featuring updated SteamVR 2.0 base stations and controllers, which have improved performance and tracking volume (supporting spaces of up to 10 square metres in size ...
Support for OpenXR application development can be found in the following engines: Unreal Engine, with initial support in the 4.24 [24] Blender, with initial support in the 2.83 LTS release from June 2020 [25] Unity, with initial support in the 2020.2 release from December 2020 [26] Godot, with initial support in the 4.0 [27] Autodesk VRED [28]
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