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An Array is a JavaScript object prototyped from the Array constructor specifically designed to store data values indexed by integer keys. Arrays, unlike the basic Object type, are prototyped with methods and properties to aid the programmer in routine tasks (for example, join, slice, and push).
To import JavaScript classes, the dependency on TObject as the root of all class types needed to be modified. This allows the user to define a class as external, and classes written in JavaScript that match the interface can thus be created and used alongside those written in Pascal. Anonymous classes can also be used as lightweight objects.
The Document Object Model (DOM) is a cross-platform and language-independent interface that treats an HTML or XML document as a tree structure wherein each node is an object representing a part of the document. The DOM represents a document with a logical tree. Each branch of the tree ends in a node, and each node contains objects.
Arrays; Associative arrays; Scope; ... data variable type ref to class . create object variable ... JavaScript (ES6) class name ...
In JavaScript, an object is an associative array, augmented with a prototype (see below); each key provides the name for an object property, and there are two syntactical ways to specify such a name: dot notation (obj.x = 10) and bracket notation (obj['x'] = 10). A property may be added, rebound, or deleted at run-time.
Class is an object of key/value pairs containing either properties or methods (functions). Class is effortlessly mixed and extended with other Class instantiations allowing for the most excellent focus of MooTools: Code reuse achieved through maximizing the power of JavaScript's prototypical inheritance but in a Class object syntax more ...
In object-oriented languages, an iterator, even if implicit, is often used as the means of traversal. The foreach statement in some languages has some defined order, processing each item in the collection from the first to the last. The foreach statement in many other languages, especially array programming languages, does not have any ...
The messages that flow between computers to request services in a client-server environment can be designed as the linearizations of objects defined by class objects known to both the client and the server. For example, a simple linearized object would consist of a length field, a code point identifying the class, and a data value.