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  2. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    Minecraft mods are generally provided free of charge as a hobby. Modders that do make money generate it through revenue sharing on ads on download sites and crowdfunding . This income has allowed some developers to work full time and even open small game studios dedicated to mods or modding platforms.

  3. List of best-selling video game franchises - Wikipedia

    en.wikipedia.org/wiki/List_of_best-selling_video...

    Minecraft: November 18, 2011: 350 million [52] Minecraft is a sandbox and survival video game originally created by Swedish game designer Markus "Notch" Persson and developed by Mojang. Originally a computer indie game made using Java, it has since been ported to game consoles and mobile devices. It was bought by Microsoft Studios in November 2014.

  4. Yogscast - Wikipedia

    en.wikipedia.org/wiki/Yogscast

    The Yogscast team held their own panel at MineCon 2011, [3] [15] where they showcased some of the work of the Minecraft community. Following the event, the group came under fire from Minecraft creator Markus Persson, who stated that he would no longer work with the group, citing use of profanity and unprofessional behaviour. [16]

  5. Scopely - Wikipedia

    en.wikipedia.org/wiki/Scopely

    [4] [30] The game was #1 for free apps in the App Store in 49 countries [4] and the #1 app on both the iPhone and the iPad in the U.S. [31] In September 2013, Scopely launched Wordly, a spelling game that reached #1 on the top free apps chart in the App Store, and was the first game with single-player mode developed by Scopely. [32]

  6. Independent Games Festival - Wikipedia

    en.wikipedia.org/wiki/Independent_Games_Festival

    The festival awards ceremony is split into two broad categories: the main IGF competition and the IGF Student Showcase. [2]The main Independent Games Festival, held in March 2012 at San Francisco's GDC 2012, distributed nine major awards: [2]

  7. Video game industry - Wikipedia

    en.wikipedia.org/wiki/Video_game_industry

    Prior to the 1970s, there was no significant commercial aspect of the video game industry, but many advances in computing would set the stage for the birth of the industry. Many early publicly available interactive computer-based game machines used or other mechanisms to mimic a display; while technically not "video games", they had elements of ...