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  2. Bisection - Wikipedia

    en.wikipedia.org/wiki/Bisection

    The 'interior' or 'internal bisector' of an angle is the line, half-line, or line segment that divides an angle of less than 180° into two equal angles. The 'exterior' or 'external bisector' is the line that divides the supplementary angle (of 180° minus the original angle), formed by one side forming the original angle and the extension of ...

  3. Reflection (mathematics) - Wikipedia

    en.wikipedia.org/wiki/Reflection_(mathematics)

    Point Q is the reflection of point P through the line AB. In a plane (or, respectively, 3-dimensional) geometry, to find the reflection of a point drop a perpendicular from the point to the line (plane) used for reflection, and extend it the same distance on the other side. To find the reflection of a figure, reflect each point in the figure.

  4. Euclidean plane isometry - Wikipedia

    en.wikipedia.org/wiki/Euclidean_plane_isometry

    Reflection. Reflections, or mirror isometries, denoted by F c,v, where c is a point in the plane and v is a unit vector in R 2.(F is for "flip".) have the effect of reflecting the point p in the line L that is perpendicular to v and that passes through c.

  5. Angle bisector theorem - Wikipedia

    en.wikipedia.org/wiki/Angle_bisector_theorem

    This reduces to the previous version if AD is the bisector of ∠ BAC. When D is external to the segment BC, directed line segments and directed angles must be used in the calculation. The angle bisector theorem is commonly used when the angle bisectors and side lengths are known. It can be used in a calculation or in a proof.

  6. Rotations and reflections in two dimensions - Wikipedia

    en.wikipedia.org/wiki/Rotations_and_reflections...

    An xy-Cartesian coordinate system rotated through an angle to an x′y′-Cartesian coordinate system In mathematics, a rotation of axes in two dimensions is a mapping from an xy-Cartesian coordinate system to an x′y′-Cartesian coordinate system in which the origin is kept fixed and the x′ and y′ axes are obtained by rotating the x and ...

  7. Special cases of Apollonius' problem - Wikipedia

    en.wikipedia.org/wiki/Special_cases_of_Apollonius...

    To construct the perpendicular bisector of the line segment between two points requires two circles, each centered on an endpoint and passing through the other endpoint (operation 2). The intersection points of these two circles (operation 4) are equidistant from the endpoints. The line through them (operation 1) is the perpendicular bisector.

  8. Trilinear coordinates - Wikipedia

    en.wikipedia.org/wiki/Trilinear_coordinates

    [1]: p. 23 From this, every straight line has a linear equation homogeneous in x, y, z. Every equation of the form l x + m y + n z = 0 {\displaystyle lx+my+nz=0} in real coefficients is a real straight line of finite points unless l : m : n is proportional to a : b : c , the side lengths, in which case we have the locus of points at infinity.

  9. Angle of incidence (optics) - Wikipedia

    en.wikipedia.org/wiki/Angle_of_incidence_(optics)

    The angle of incidence, in geometric optics, is the angle between a ray incident on a surface and the line perpendicular (at 90 degree angle) to the surface at the point of incidence, called the normal. The ray can be formed by any waves, such as optical, acoustic, microwave, and X-ray. In the figure below, the line representing a ray makes an ...