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The Chessmaster 4000 Turbo received universally positive reviews. Computer Gaming World compared the game to Kasparov's Gambit and said that Chessmaster 4000 has a less accurate rating system but better game analysis system and opponents have more variety in playstyle. The game was called a solid, flexible, and easy-to-use chess program. [5]
MonRoi, Inc. is a Montreal-based company that created a system to allow the recording of chess games in an electronic format. The system also allows for games to be broadcast via MonRoi's World Databank of Chess in realtime, as the games are being played.
In addition to integrated travel and sensory computers, they also sold a line of modular electronic autosensory boards (Modular, Exclusive, München, and Bavaria) which could accept different program, processor, and display modules.
Computer chess includes both hardware ... The earliest attempts at procedural representations of playing chess predated the digital electronic age, but it was the ...
Kasparov's Gambit, or simply Gambit, is a chess playing computer program created by Heuristic Software and published by Electronic Arts in 1993 based on Socrates II, the only winner of the North American Computer Chess Championship running on a common microcomputer. [1]
This article documents the progress of significant human–computer chess matches.. Chess computers were first able to beat strong chess players in the late 1980s. Their most famous success was the victory of Deep Blue over then World Chess Champion Garry Kasparov in 1997, but there was some controversy over whether the match conditions favored the computer.