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Kantai Collection (Japanese: 艦隊これくしょん, Hepburn: Kantai Korekushon, lit. ' Fleet Collection '), [a] abbreviated as KanColle (艦これ, KanKore), is a Japanese free-to-play web browser game developed by Kadokawa Games and published by DMM.com.
[5] The anime series explores this process as the root of emotional and behavioral issues such as detachment and isolation. [6] [10] Escapism, if only as representing a consequence of anxiety, is a significant theme in .hack//Sign. [5] The series explores how technology, such as the Internet and online games, can be used to escape reality. [10]
Battle Tycoon: Flash Hiders SFX (バトルタイクーン) [3] is a fighting video game developed and published by Right Stuff for the Super Famicom on May 19, 1995. It is a sequel to the original Flash Hiders. [4] Like its predecessor, Battle Tycoon: Flash Hiders SFX simulates the life of a fantasy martial arts prize fighter with an anime ...
The game was released only in Japan on November 17, 1995. The game features 27 playable characters, their sprites being those used in an earlier Dragon Ball Z game, Dragon Ball Z: Ultimate Battle 22. Its story mode ranges from the Android arc to the Cell Games. Shin Butōden also features two other exclusive modes: Group Battle and Mr. Satan ...
Touken Ranbu quickly became very popular in Japan, particularly with young women, and had over 1.5 million registered players by 2016. [6] The game has been credited with accelerating the Japanese cultural trend of "katana women" (カタナ女子, katana joshi) – women who are interested in, and who pose with, historical Japanese swords. [7]
[47] Brian Rowe of GameZone felt that "the versus modes were the game's real selling points, and that the Power Battle was it highlight, as players could be overpowered with certain characters in battle. In the end his ultimate opinion on the licence was that it was a good game but without a story mode to go with it, his final verdict was an ...
Battle Fantasia (バトルファンタジア, Batoru Fantajia) is a fighting video game developed by Arc System Works.Originally released in Japanese arcades in April 2007, the title was ported to the Xbox 360 and PlayStation 3 in Japan in May 2008, followed by a North American release for Xbox 360 in September 2008 by Aksys Games.
Arena Fighters usually focuses on more free-controlling 3D movement and camera which follows the character, unlike other traditional 3D fighting games such as the Tekken series that still maintain the sideview and side-scrolling orientation to the attacks, and normally puts emphasis on offense over defense. Games are often based on popular ...