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  2. Display lag - Wikipedia

    en.wikipedia.org/wiki/Display_lag

    Display lag contributes to the overall latency in the interface chain of the user's inputs (mouse, keyboard, etc.) to the graphics card to the monitor. Depending on the monitor, display lag times between 10-68 ms have been measured. However, the effects of the delay on the user depend on each user's own sensitivity to it.

  3. Microsoft Mouse and Keyboard Center - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Mouse_and...

    Whereas Microsoft mice and Microsoft keyboards were previously controlled from two separate programs – IntelliPoint and IntelliType – the Mouse and Keyboard Center is responsible for both kinds of devices. 32- and 64-bit versions of the software are available, and the program integrates with Windows 8 and above's "Modern UI" interface.

  4. Micro stuttering - Wikipedia

    en.wikipedia.org/wiki/Micro_stuttering

    Micro stuttering is a quality defect that manifests as irregular delays between frames rendered by a graphics processing unit (GPU). It causes the instantaneous frame rate of the longest delay to be significantly lower than the frame rate reported by benchmarking applications such as 3DMark , which usually calculate the average frame rate over ...

  5. Deinterlacing - Wikipedia

    en.wikipedia.org/wiki/Deinterlacing

    Deinterlacing techniques require complex processing and thus can introduce a delay into the video feed. While not generally noticeable, this can result in the display of older video games lagging behind controller input. Many TVs thus have a "game mode" in which minimal processing is done in order to maximize speed at the expense of image quality.

  6. Computer mouse - Wikipedia

    en.wikipedia.org/wiki/Computer_mouse

    Windows also has full support for multiple input/mouse configurations for multi-user environments. Starting with Windows XP, Microsoft introduced an SDK for developing applications that allow multiple input devices to be used at the same time with independent cursors and independent input points. However, it no longer appears to be available. [110]

  7. Pointing device gesture - Wikipedia

    en.wikipedia.org/wiki/Pointing_device_gesture

    The mouse gesture for "back" in Opera – the user holds down the right mouse button, moves the mouse left, and releases the right mouse button.. In computing, a pointing device gesture or mouse gesture (or simply gesture) is a way of combining pointing device or finger movements and clicks that the software recognizes as a specific computer event and responds to accordingly.

  8. Trackball - Wikipedia

    en.wikipedia.org/wiki/Trackball

    Logitech Cordless TrackMan Wheel trackball mouse The original version of the Kensington Expert Mouse can use a standard American pool ball as a trackball. [citation needed]A trackball is a pointing device consisting of a ball held by a socket containing sensors to detect a rotation of the ball about two axes—like an upside-down ball mouse with an exposed protruding ball. [1]

  9. Multiplicity (software) - Wikipedia

    en.wikipedia.org/wiki/Multiplicity_(software)

    It is closer in concept to a KVM switch, but while these have multiple cables to each computer, with Multiplicity the keyboard and mouse remain connected to the host computer and input is forwarded from the host to client machines via network connections — typically over TCP/IP port 30564. [1] Each computer uses its own display. [2]