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  2. Comparison of cross-platform instant messaging clients

    en.wikipedia.org/wiki/Comparison_of_cross...

    The landscape for instant messaging involves cross-platform instant messaging clients that can handle one or multiple protocols. [1] Clients that use the same protocol can typically federate and talk to one another.

  3. Deluge (software) - Wikipedia

    en.wikipedia.org/wiki/Deluge_(software)

    Deluge BitTorrent Client is a free and open-source, cross-platform BitTorrent client written in Python.Deluge uses a front and back end architecture where libtorrent, a software library written in C++ which provides the application's networking logic, is connected to one of various front ends including a text console, the web interface and a graphical desktop interface using GTK through the ...

  4. Discord - Wikipedia

    en.wikipedia.org/wiki/Discord

    Discord is an instant messaging and VoIP social platform which allows communication through voice calls, video calls, text messaging, and media.Communication can be private or take place in virtual communities called "servers".

  5. OpenConnect - Wikipedia

    en.wikipedia.org/wiki/OpenConnect

    The OpenConnect client is written primarily in C, and it contains much of the infrastructure necessary to add additional VPN protocols operating in a similar flow, and to connect to them via a common user interface: [13] Initial connection to the VPN server via TLS; Authentication phase via HTTPS (using HTML forms, client certificates, XML, etc.)

  6. Pidgin (software) - Wikipedia

    en.wikipedia.org/wiki/Pidgin_(software)

    Pidgin (formerly named Gaim) is a free and open-source multi-platform instant messaging client, based on a library named libpurple that has support for many instant messaging protocols, allowing the user to simultaneously log in to various services from a single application, with a single interface for both popular and obsolete protocols (from AIM to Discord), thus avoiding the hassle of ...

  7. SOCKS - Wikipedia

    en.wikipedia.org/wiki/SOCKS

    SOCKS4 client handshake packet (above) DOMAIN the domain name of the host to contact , null (0x00) terminated. Server to SOCKS client: (Same as SOCKS4) A server using protocol SOCKS4a must check the DSTIP in the request packet. If it represents address 0.0.0.x with nonzero x, the server must read in the domain name that the client sends in the ...