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Diagram of Soccer Field, semi-transparent (70% opacity), SVG Version of File:Soccer.Field Transparant.png made from File:Boisko.svg: Date: 13 March 2008: Source: Own work: Author: Inkwina (talk · contribs) Other versions
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Subsurface scattering - can be used as part of a process for adding realism by simulating the semi-transparent properties of translucent materials such as human skin. In computer vision single-view or multi-view images depth maps, or other types of images, are used to model 3D shapes or reconstruct them. [3]
A color spectrum image with an alpha channel that falls off to zero at its base, where it is blended with the background color.. In computer graphics, alpha compositing or alpha blending is the process of combining one image with a background to create the appearance of partial or full transparency. [1]
Animated PNG 8-bit transparency. Raster file formats that support transparency include GIF, PNG, BMP, TIFF, TGA and JPEG 2000, through either a transparent color or an alpha channel. Most vector formats implicitly support transparency because they simply avoid putting any objects at a given point. This includes EPS and WMF. For vector graphics ...
PNG is a raster graphics format. PNG has advantages over SVG including smaller filesize (due to less-than-optimal server-side SVG-to-raster conversion), more widely supported and often easier and faster to make simple changes to things such as borders.
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Alpha mapping is used when the given object's transparency is not consistent: when the transparency amount is not the same for the entire object and/or when the object is not entirely transparent. If the object has the same level of transparency everywhere, one can either use a solid-color alpha texture or an integer value.