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  2. Kenku - Wikipedia

    en.wikipedia.org/wiki/Kenku

    Quorlinn is the kenku deity of trickery, disguise, and thievery. His symbol is a mask with a large false nose. His symbol is a mask with a large false nose. Quorlinn was first detailed in the book Monster Mythology (1992), including details about his priesthood. [ 17 ]

  3. Critical Role campaign two - Wikipedia

    en.wikipedia.org/wiki/Critical_Role_campaign_two

    Beau and Jester participate in a pit fight with a mysterious female drow and others at the Four Corners tavern. After winning the fight, the drow approaches Beau and leads her, Caleb, and Jester to a deserted storage shack. The drow then drops its disguise, revealing itself to be Beau's mentor Dairon of the Cobalt Soul.

  4. Category:Trickster deities - Wikipedia

    en.wikipedia.org/wiki/Category:Trickster_deities

    Gods and goddesses associated with deception, disguise, illusion and shapeshifting. Subcategories. This category has the following 3 subcategories, out of 3 total. ...

  5. List of Dungeons & Dragons deities - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeons_&_Dragons...

    The Path of Light – Lawful neutral philosophy of light and self-improvement. The symbol of The Path of Light is a brilliant crystal. [59] The Undying Court – Neutral good elven ancestors. The symbol of The Undying Court is a stylized skull. [59] The Spirits of the Past – Chaotic good elven ancestors. The symbol of The Spirits of the Past ...

  6. Mimic (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Mimic_(Dungeons_&_Dragons)

    The mimic first appeared for second edition Advanced Dungeons & Dragons in the second volume of the Monstrous Compendium series (1989). In this set, the creature is described as magically-created, and usually appears in the form of a treasure chest, although its natural color is a speckled grey that resembles granite.

  7. Character class (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Character_class_(Dungeons...

    A character class is a fundamental part of the identity and nature of characters in the Dungeons & Dragons role-playing game.A character's capabilities, strengths, and weaknesses are largely defined by their class; choosing a class is one of the first steps a player takes to create a Dungeons & Dragons player character. [1]

  8. Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Dungeons_&_Dragons

    Dungeons & Dragons (commonly abbreviated as D&D or DnD) [2] is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. [3] [4] [5] The game was first published in 1974 by Tactical Studies Rules (TSR). [5] It has been published by Wizards of the Coast, later a subsidiary of Hasbro, since 1997.

  9. D&D Beyond - Wikipedia

    en.wikipedia.org/wiki/D&D_Beyond

    D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. [1] [2] DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered ...