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The new dashboard, nicknamed the "Metro" dashboard, officially went live on December 6, 2011. [31] On July, 29, 2024, along with the discontinuation of the Microsoft Store for the Xbox 360, the Metro dashboard got its final update to remove most tabs, including the Bing tab, to only include Home, Social, and Settings.
On June 15, 2015, backward compatibility with Xbox 360 games became available to eligible Xbox Preview program users with a beta update to the Xbox One system software. The dashboard update containing backward compatibility was released publicly on November 12, 2015. [1] On October 24, 2017, another such update added games from the original ...
Microsoft revealed last month it's been working on a whole host of changes for the February 2020 Xbox One Update, and now they're finally rolling out. The biggest change is yet another new Home ...
Xbox Games Store (formerly Xbox Live Marketplace) was a unified storefront for the Xbox 360 and Xbox One which offered both free and premium content for download including Xbox Live Arcade titles, Xbox indie games, original Xbox games, Xbox 360 game demos, game expansion material (e.g. extra maps, vehicles, songs), trailers, gamer pictures and ...
Alright, so maybe they weren't lonely, but we'll bet that, after this Xbox 360 Dashboard update, players friends list will magically grow. Microsoft's Major Nelson, or Larry Hryb, made the ...
The imminent update to the Xbox 360 Dashboard (coming Dec. 6) will add more social and ... music and games in the future," GM of Xbox Live entertainment and advertising Ross Honey told VentureBeat ...
This is a list of games on the Xbox 360 video game console (both retail and Xbox Live Arcade games) that use Avatars. Some games (marked with an asterisk) get updated to support Avatars when the user updates to the New Xbox Experience dashboard. The player must be signed into Xbox Live to receive the game update for those games. [17]
With an August 11, 2009, update to the Xbox Live system, Xbox Live Indie Games supported user ratings, a feature which was also applied to other content in the Xbox Live Marketplace. [ 19 ] Most XBLIG games had been developed by students or hobbyist developers, who have invested a minimal amount of money, including the yearly fee for the App ...