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The Skia Graphics Engine or Skia is an open-source 2D graphics library written in C++. Skia abstracts away platform-specific graphics APIs (which differ from one to another). [ 1 ] Skia Inc. originally developed the library; Google acquired it in 2005, [ 2 ] and then released the software as open source licensed under the New BSD free software ...
React DOM – Fix passive effects (useEffect) not being fired in a multi-root app. React Is – Fix lazy and memo types considered elements instead of components 16.13.0 26 February 2020 Features added in React Concurrent mode. Fix regressions in React core library and React Dom. 16.14.0 14 October 2020 Add support for the new JSX transform. 17.0.0
The format string used in strftime traces back to at least PWB/UNIX 1.0, released in 1977. Its date system command includes various formatting options. [2] [3] In 1989, the ANSI C standard is released including strftime and other date and time functions. [4]
V8 is a JavaScript and WebAssembly engine developed by Google for its Chrome browser. [ 1 ] [ 4 ] V8 is free and open-source software that is part of the Chromium project and also used separately in non-browser contexts, notably the Node.js runtime system .
CEF 3 is a multi-process implementation based on the Chromium Content API and has performance similar to Google Chrome. [6] It uses asynchronous messaging to communicate between the main application process and one or more render processes (Blink + V8 JavaScript engine).
It supports XSLT 1.0 and EXSLT extensions. [26] It can be used at the command line via xsltproc [27] which is included in macOS [28] and many Linux distributions, and can be used on Windows via Cygwin. [29] The WebKit and Blink layout engines, used for example in the Safari and Chrome web browsers respectively, uses the libxslt library to do ...
Google continued to revise the design of Polymer after the release of 0.5, with special consideration given to the performance issues a number of developers found. This culminated with the release of Polymer 1.0 in 2015, which was the first "production ready" version of the library. [10]
ISO/IEC TR 18015:2006 [51] on the use of C++ in embedded systems and on performance implications of C++ language and library features, ISO/IEC TR 19768:2007 [52] (also known as the C++ Technical Report 1) on library extensions mostly integrated into C++11, ISO/IEC TR 29124:2010 [53] on special mathematical functions, integrated into C++17,