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DirectX Diagnostic Tool also displays information about the installed DirectPlay Service Provider. In Windows XP Professional x64 Edition , Windows Vista x64 edition , Windows 7 x64 edition , Windows 8 x64 edition and Windows 10 x64 edition , two versions of DirectX Diagnostic Tool are included, a native 64-bit version and a 32-bit version.
On the x86 computer architecture, a triple fault is a special kind of exception generated by the CPU when an exception occurs while the CPU is trying to invoke the double fault exception handler, which itself handles exceptions occurring while trying to invoke a regular exception handler.
This class of status code indicates the client must take additional action to complete the request. Many of these status codes are used in URL redirection. [2]A user agent may carry out the additional action with no user interaction only if the method used in the second request is GET or HEAD.
DirectX 11.X is a superset of DirectX 11.2 running on the Xbox One. [52] It actually includes some features, such as draw bundles, that were later announced as part of DirectX 12. [53] DirectX 11.3 was announced along with DirectX 12 at GDC and released in 2015. It is meant to complement DirectX 12 as a higher-level alternative. [54]
Microsoft DirectCompute is an application programming interface (API) that supports running compute kernels on general-purpose computing on graphics processing units on Microsoft's Windows Vista, Windows 7 and later versions.
With Call of Duty: Modern Warfare (2019) and Call of Duty: Warzone, Infinity Ward employed their Poland studio to rebuild the engine completely. [ 20 ] [ 21 ] Dubbed IW 8.0, the engine was created within five years, and featured substantial upgrades such as spectral rendering, volumetric lighting and support for hardware-accelerated ray tracing ...
DirectX 8.0 (released in November, 2000) introduced programmability in the form of vertex and pixel shaders, enabling developers to write code without worrying about superfluous hardware state. [30] The complexity of the shader programs depended on the complexity of the task, and the display driver compiled those shaders to instructions that ...
When the ray interacts with the generated plane it can call on one of many selected hit or miss shaders. The variation of hit and miss shaders creates different textures. Raytracing pipeline state, a counterpart to the current Graphics and Compute pipeline state objects. Pipeline state objects are hardware settings that determine how the GPU ...