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  2. re2c - Wikipedia

    en.wikipedia.org/wiki/Re2c

    Here is a very simple program in re2c (example.re). It checks that all input arguments are hexadecimal numbers. The code for re2c is enclosed in comments /*!re2c ... */, all the rest is plain C code. See the official re2c website for more complex examples. [23]

  3. Integer literal - Wikipedia

    en.wikipedia.org/wiki/Integer_literal

    In computer science, an integer literal is a kind of literal for an integer whose value is directly represented in source code.For example, in the assignment statement x = 1, the string 1 is an integer literal indicating the value 1, while in the statement x = 0x10 the string 0x10 is an integer literal indicating the value 16, which is represented by 10 in hexadecimal (indicated by the 0x prefix).

  4. Primitive data type - Wikipedia

    en.wikipedia.org/wiki/Primitive_data_type

    The term string also does not always refer to a sequence of Unicode characters, instead referring to a sequence of bytes. For example, x86-64 has string instructions to move, set, search, or compare a sequence of items, where an item could be 1, 2, 4, or 8 bytes long. [26]

  5. Magic number (programming) - Wikipedia

    en.wikipedia.org/wiki/Magic_number_(programming)

    Examples. Compiled Java class files and Mach-O binaries start with hex CAFEBABE. When compressed with Pack200 the bytes are changed to CAFED00D. GIF image files have the ASCII code for "GIF89a" (47 49 46 38 39 61) or "GIF87a" (47 49 46 38 37 61) JPEG image files begin with FF D8 and end with FF D9.

  6. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    0365 (0 followed by an octal number) hexadecimal: 0xF5 (0x followed by a hexadecimal number) decimal: 245 (decimal number) Floating-point values float 23.5F, .5f, 1.72E3F (decimal fraction with an optional exponent indicator, followed by F) 0x.5FP0F, 0x.5P-6f (0x followed by a hexadecimal fraction with a mandatory exponent indicator and a ...

  7. Hexadecimal - Wikipedia

    en.wikipedia.org/wiki/Hexadecimal

    Hexadecimal (also known as base-16 or simply hex) is a positional numeral system that represents numbers using a radix (base) of sixteen. Unlike the decimal system representing numbers using ten symbols, hexadecimal uses sixteen distinct symbols, most often the symbols "0"–"9" to represent values 0 to 9 and "A"–"F" to represent values from ten to fifteen.

  8. List of CIL instructions - Wikipedia

    en.wikipedia.org/wiki/List_of_CIL_instructions

    isinst <class> Test if obj is an instance of class, returning null or an instance of that class or interface. Object model instruction 0x27 jmp <method> Exit current method and jump to the specified method. Base instruction 0xFE 0x09 ldarg <uint16 (num)> Load argument numbered num onto the stack. Base instruction 0x02 ldarg.0

  9. Escape sequences in C - Wikipedia

    en.wikipedia.org/wiki/Escape_sequences_in_C

    They have the form \uhhhh or \Uhhhhhhhh, where h stands for a hex digit. Unlike other escape sequences, a universal character name may expand into more than one code unit. The sequence \uhhhh denotes the code point hhhh, interpreted as a hexadecimal number. The sequence \Uhhhhhhhh denotes the code point hhhhhhhh, interpreted as a hexadecimal ...