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Photograph by Giorgio Sommer (1834–1914); Famille napolitaine — a Neapolitan mother searching for lice in her son's hair.. Nitpicking is a term, first attested in 1956, that describes the action of giving too much attention to unimportant detail.
Phil Farrand (born November 5, 1958) is an American computer programmer and consultant, webmaster and author.He is known for his Nitpicker's Guides, in which he nitpicks plot holes and continuity errors in the various Star Trek television programs and movies, and for the creation of Nitcentral, a website devoted to the same activity. [1]
Nitpicking may refer to: . Nitpicking is the action of giving too much attention to unimportant detail.. Nitpicking may also refer to: . Nitpick (Isabelle), a tool of the Isabelle proof assistant
The binomial name often reflects limited knowledge or hearsay about a species at the time it was named. For instance Pan troglodytes, the chimpanzee, and Troglodytes troglodytes, the wren, are not necessarily cave-dwellers. Sometimes a genus name or specific descriptor is simply the Latin or Greek name for the animal (e.g. Canis is Latin for ...
Default generator in R and the Python language starting from version 2.3. Xorshift: 2003 G. Marsaglia [26] It is a very fast sub-type of LFSR generators. Marsaglia also suggested as an improvement the xorwow generator, in which the output of a xorshift generator is added with a Weyl sequence.
The word "Nittany" is derived from the Algonquian word Nit-A-Nee meaning "single mountain". [citation needed] According to Penn State folklore, Nit-A-Nee is also the name of a Native American maiden whose actions caused Mount Nittany to be formed.
Simply, the game involves adding a single word to the list that is related to the previous one. Edit the main game or branch section, add a word, enclose it in brackets, update the word count, and save the page. Also, try to avoid miscounting if possible - make sure there are 10 words in at each 10th word!
The following is a glossary of traditional English-language terms used in the three overarching cue sports disciplines: carom billiards referring to the various carom games played on a billiard table without pockets; pool, which denotes a host of games played on a table with six pockets; and snooker, played on a large pocket table, and which has a sport culture unto itself distinct from pool.