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This category is a list of video games with gameplay specifically designed to simulate computer hacking. For fictional hackers who appear in video games , see Category:Hackers in video games . Subcategories
In hacking, a wargame (or war game) is a cyber-security challenge and mind sport in which the competitors must exploit or defend a vulnerability in a system or application, and/or gain or prevent access to a computer system.
Competitions can include hiding flags in hardware devices, they can be both online or in-person, and can be advanced or entry-level. The game is inspired by the traditional outdoor sport of the same name. CTFs are used as a tool for developing and refining cybersecurity skills, making them popular in both professional and academic settings.
868-HACK is a 2013 roguelike video game developed and published by Michael Brough. The player controls a hacking program in a computer system and must grab as much computer data as possible before a defence program destroys it. Development of the game began in March 2013, as part of the "Seven-Day Roguelike" competition.
The game simulates a Unix-like operating system, with every main element of the game's interface having its own window. Windows are tiled in a fashion highly reminiscent of the i3 window manager. The windows have multiple tiling configurations with their own wallpapers and color schemes, which can be found as files as the game progresses.
The cognitive trapdoor game has three groups involved in it: a machine verifier, a human prover, and a human observer. The goal of each group is that a human prover has to input the PIN by answering the questions posed by the machine verifier while an observer attempts to shoulder surf the PIN.
Hacker is a 1985 video game by Activision. It was designed by Steve Cartwright and released for the Amiga , Amstrad CPC , Apple II , Atari 8-bit computers , Atari ST , Commodore 64 , Macintosh , MS-DOS , MSX2 , and ZX Spectrum .
Sean Gubelman, the developer. Hackmud is a massively multiplayer online video game and/or MUD that simulates 1990s hacker subculture through text-based adventure. Players use social engineering, scripting, and cracks in a text-based terminal to influence and control other players in the simulation. [1]