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  2. Halo 3: ODST - Wikipedia

    en.wikipedia.org/wiki/Halo_3:_ODST

    The Firefight game mode was a late addition to the game. Staffer Tim Williams built a prototype shortly after Halo 3 shipped, placing the player in a portion of a Halo 3 campaign map and fighting enemies. When development commenced on ODST, William's concept was adopted for the game and refined. Designer Lars Bakken described one advantage of ...

  3. List of Halo characters - Wikipedia

    en.wikipedia.org/wiki/List_of_Halo_characters

    A battalion of ODSTs, codenamed Alpha-Nine, are the primary focus of Halo 3: ODST, with Edward Buck serving as the squad leader and the player assuming the role of "The Rookie" on the squad. Several ODSTs, including Antonio Silva, have a disdain for the Spartan IIs and their abilities, likely stemming from an incident when a 14-year-old John ...

  4. Covenant (Halo) - Wikipedia

    en.wikipedia.org/wiki/Covenant_(Halo)

    They later made appearances in Halo Wars, Halo 3: ODST, Halo Reach and Halo Wars 2 as well as various novels. With subsequent games, the Covenant and their look were changed or refined to account for increased graphic hardware or gameplay needs. In Halo 3, the Jiralhanae became the primary enemy, and they were heavily redesigned. Concept ...

  5. Hands-on: Halo 3: ODST Campaign - AOL

    www.aol.com/news/2009-09-11-hands-on-halo-3-odst...

    Here we go: I'm now an Orbital Drop Shock Trooper. While "shock" troops denote the shocking of an enemy force, I was the one shocked. Halo 3: ODST immediately chucks its Rookie into unknown territory.

  6. Halo (franchise) - Wikipedia

    en.wikipedia.org/wiki/Halo_(franchise)

    Halo: Combat Evolved introduced many elements common to the franchise. Players battle enemies on foot and in vehicles to complete objectives across a mysterious alien landscape. Halo limited the number of weapons players could carry to two, forcing them to carefully select their preferred armament. [10]

  7. Halo: The Master Chief Collection - Wikipedia

    en.wikipedia.org/wiki/Halo:_The_Master_Chief...

    Halo: Nightfall—a series of weekly, episodic digital videos directed by Sergio Mimica-Gezzan and produced by Ridley Scott—launched soon after the collection was released. The series was designed to connect the stories of previous Halo games to the upcoming Halo 5. [3] The Halo 5 beta launched on December 29, 2014, and ran until January 18 ...

  8. Flood (Halo) - Wikipedia

    en.wikipedia.org/wiki/Flood_(Halo)

    Halo 3 added new capabilities to the Flood, including the ability for the parasite to infect enemies in real time. [10] Bungie used Halo 3 ' s improved capacity for graphics to make a host's sudden transformation into Flood form more dramatic; two different character models and skeletons were fused and swapped in real-time. [18]

  9. Halo 4 - Wikipedia

    en.wikipedia.org/wiki/Halo_4

    Halo 4 is a 2012 first-person shooter video game developed by 343 Industries and published by Microsoft Studios for the Xbox 360 video game console. Halo 4 ' s story follows a genetically enhanced human supersoldier, Master Chief, and his artificial intelligence construct Cortana, as they encounter unknown threats while exploring an ancient civilization's planet.