Search results
Results From The WOW.Com Content Network
GoldenEye: Source - A total conversion for Half-Life 2 that aims to recreate the original Nintendo 64 classic GoldenEye 007. It received Mod DB's "Editors' Choice for Reinvention" in 2006, [53] "Third Place, Mod of the Year" in 2006, [34] and "Fourth Place, Top Unreleased Mods" in 2005. [54] Half-Life 2: Capture the Flag - A simple capture-the ...
[1] [2] In addition, several narrative and design changes have been made to account for the numerous story threads presented via retcon in Half-Life 2. While most of the general design and progress through the game levels remains the same as Half-Life , the largest change in Black Mesa is the reworking of the game's final chapter, Xen, which ...
Mods can extend the shelf life of games, such as Half-Life (1998), which increased its sales figures over the first three years of its release. According to the director of marketing at Valve, a typical shelf-life for a game would be 12 to 18 months, even if it was a "mega-hit". [ 32 ]
Like the original Half-Life (1998), Half-Life 2 is a single-player first-person shooter (FPS) in which players control Gordon Freeman. [1] It features combat, exploration, jumping challenges, and puzzle-solving, and narrative elements conveyed through scripted sequences. [1]
Research and Development is a free mod for the first-person shooter video game Half-Life 2: Episode Two. Developed by Matt Bortolino and released on July 17, 2009, [1] it is a non-violent first-person puzzle video game, and has been compared to Portal. It received critical praise for its unique gameplay and high development quality.
Half-Life 2: 2011 July 31 2013 October 17 Originally a mod for Half-Life 2. The 2013 release is built on Portal 2's version of the Source engine. Ultra Deluxe is a standalone remake using the Unity engine. Sven Co-op: Half-Life: 1999 January 19 2016 January 22
Mod DB is a website that focuses on general video game modding.It was founded in 2002 by Scott "INtense!" Reismanis. As of September 2015, the Mod DB site has received over 604 million views, has more than 12,500 modifications registered, [1] and has hosted more than 108 million downloads. [2]
Adam Foster, Minerva ' s designer, is critical of Valve's design of Half-Life 2 maps. His belief is that game developers focus on creating gameplay friendly environments that do not work in an architectural way, "a series of unconnected boxes" says Foster, [9] Minerva ' s environments are built as actual environments (with correctly proportioned structures and areas) with gameplay worked in later.