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  2. We spoke to Bloofy and Pouchy: How 'Inside Out 2's ... - AOL

    www.aol.com/news/spoke-bloofy-pouchy-inside-2s...

    To integrate 2D characters into Pixar’s 3D world, the artists created a digital flat card inside the 3D environment onto which they projected the drawings that give life to Bloofy and Pouchy.

  3. Point-of-view shot - Wikipedia

    en.wikipedia.org/wiki/Point-of-view_shot

    The action film Hardcore Henry (2015) consists entirely of POV shots, presenting events from the perspective of the title character, in the style of a first-person shooter video game. Nearly the entire film Maniac is shot from the murderer's point of view, with his face being shown only in reflections and occasionally in the third person.

  4. First-person narrative - Wikipedia

    en.wikipedia.org/wiki/First-person_narrative

    First-person narration presents the narrative through the perspective of a particular character. The reader or audience sees the story through the narrator's views and knowledge only. [ 16 ] The narrator is an imperfect witness by definition, because they do not have a complete overview of events.

  5. First-person (video games) - Wikipedia

    en.wikipedia.org/wiki/First-person_(video_games)

    A screenshot from S.T.A.L.K.E.R.: Shadow of Chernobyl; the presence of the player character's right hand firing their gun (bottom right) denotes the first-person perspective. First-person can be used for virtually any genre; Zeno Clash is a beat 'em up in first person, an unusual choice for the genre.

  6. Maya Hawke Joins 'Inside Out 2' Cast as New Character Anxiety

    www.aol.com/entertainment/maya-hawke-joins...

    Disney/Pixar Maya Hawke is making her animated feature film debut as a new character in Disney and Pixar’s Inside Out 2. The Stranger Things actress, 25, will voice Anxiety, one of the many new ...

  7. Joy (Inside Out) - Wikipedia

    en.wikipedia.org/wiki/Joy_(Inside_Out)

    In early stages of development for Inside Out, Joy was going to be the main source of narrative tension as she wouldn't let Riley grow up.Kevin Nolting said they changed the character arc as "the essence of the problem was, Joy wasn't likable, she was putting Riley in embarrassing situations; Riley was in middle school, but Joy was making her act like a child.

  8. Cinematic techniques - Wikipedia

    en.wikipedia.org/wiki/Cinematic_techniques

    In traditional linear movies, the author can carefully construct the plot, roles, and characters to achieve a specific effect on the audience. Interactivity, however, introduces non-linearity into the movie, such that the author no longer has complete control over the story, but must now share control with the viewer. There is an inevitable ...

  9. 180-degree rule - Wikipedia

    en.wikipedia.org/wiki/180-degree_rule

    The rule states that the camera should be kept on one side of an imaginary axis between two characters, so that the first character is always frame right of the second character. Moving the camera over the axis is called jumping the line or crossing the line ; breaking the 180-degree rule by shooting on all sides is known as shooting in the round .