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  2. Async/await - Wikipedia

    en.wikipedia.org/wiki/Async/await

    The asynchronous workflows are implemented as CE (computation expressions). They can be defined without specifying any special context (like async in C#). F# asynchronous workflows append a bang (!) to keywords to start asynchronous tasks. The following async function downloads data from an URL using an asynchronous workflow:

  3. Asynchronous method invocation - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_method_invocation

    In multithreaded computer programming, asynchronous method invocation (AMI), also known as asynchronous method calls or the asynchronous pattern is a design pattern in which the call site is not blocked while waiting for the called code to finish. Instead, the calling thread is notified when the reply arrives.

  4. React (software) - Wikipedia

    en.wikipedia.org/wiki/React_(software)

    The introduction of React Hooks with React 16.8 in February 2019 allowed developers to manage state and lifecycle behaviors within functional components, reducing the reliance on class components. This trend aligns with the broader industry movement towards functional programming and modular design.

  5. Routing loop - Wikipedia

    en.wikipedia.org/wiki/Routing_loop

    In a link-state routing protocol, such as OSPF or IS-IS, a routing loop disappears as soon as the new network topology is flooded to all the routers within the routing area. Assuming a sufficiently reliable network, this happens within a few seconds.

  6. Asynchronous I/O - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_I/O

    Using only these two tools (polling, and interrupts), all the other forms of asynchronous I/O discussed above may be (and in fact, are) synthesized. In an environment such as a Java virtual machine (JVM), asynchronous I/O can be synthesized even though the environment the JVM is running in may not offer it at all. This is due to the interpreted ...

  7. Asynchronous learning - Wikipedia

    en.wikipedia.org/wiki/Asynchronous_learning

    Asynchronous learning is a general term used to describe forms of education, instruction, and learning that do not occur in the same place or at the same time. It uses resources that facilitate information sharing outside the constraints of time and place among a network of people. [ 1 ]