When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    This is a feature of C# 9.0. Similar to in scripting languages, top-level statements removes the ceremony of having to declare the Program class with a Main method. Instead, statements can be written directly in one specific file, and that file will be the entry point of the program. Code in other files will still have to be defined in classes.

  3. Intersection type - Wikipedia

    en.wikipedia.org/wiki/Intersection_type

    For example, if number => number is the type of function taking a number as an argument and returning a number, and string => string is the type of function taking a string as an argument and returning a string, then the intersection of these two types can be used to describe (overloaded) functions that do one or the other, based on what type ...

  4. Line–line intersection - Wikipedia

    en.wikipedia.org/wiki/Line–line_intersection

    There will be an intersection if 0 ≤ t ≤ 1 and 0 ≤ u ≤ 1. The intersection point falls within the first line segment if 0 ≤ t ≤ 1, and it falls within the second line segment if 0 ≤ u ≤ 1. These inequalities can be tested without the need for division, allowing rapid determination of the existence of any line segment ...

  5. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.

  6. Möller–Trumbore intersection algorithm - Wikipedia

    en.wikipedia.org/wiki/Möller–Trumbore...

    The Möller–Trumbore ray-triangle intersection algorithm, named after its inventors Tomas Möller and Ben Trumbore, is a fast method for calculating the intersection of a ray and a triangle in three dimensions without needing precomputation of the plane equation of the plane containing the triangle. [1]

  7. Collision detection - Wikipedia

    en.wikipedia.org/wiki/Collision_detection

    Collision between two objects is computed by computing intersection between the bounding volumes of the root of the tree as there are collision we dive into the sub-trees that intersect. Exact collisions between the actual objects, or its parts (often triangles of a triangle mesh ) need to be computed only between intersecting leaves. [ 7 ]

  8. Point in polygon - Wikipedia

    en.wikipedia.org/wiki/Point_in_polygon

    Luckily, these inverse trigonometric functions do not need to be computed. Since the result, the sum of all angles, can add up to 0 or 2 π {\displaystyle 2\pi } (or multiples of 2 π {\displaystyle 2\pi } ) only, it is sufficient to track through which quadrants the polygon winds, [ 5 ] as it turns around the test point, which makes the ...

  9. Lazy evaluation - Wikipedia

    en.wikipedia.org/wiki/Lazy_evaluation

    If not, the function is evaluated, and another entry is added to the lookup table for reuse. Lazy evaluation is difficult to combine with imperative features such as exception handling and input/output, because the order of operations becomes indeterminate. The opposite of lazy evaluation is eager evaluation, sometimes known as strict evaluation.