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Perplexus, originally released as Superplexus, is a 3-D ball-in-a-maze puzzle or labyrinth game enclosed in a transparent plastic sphere. By twisting and turning it, players try to maneuver a small steel ball through a complex maze along narrow plastic tracks. The maze has many steps (varying across puzzles).
The player must beat the opponent by creating combos, which involve matching three balls or more of the same color simultaneously. Doing so will fill the opponent's side with colored blocks from either the top or bottom. The blocks contain a certain ball color, depending on the color of the block. When blocks are matched, the color ball is ...
As the jigsaw puzzle genre continues to grow on Facebook, we've seen options offering in-depth storylines, level-based play, and now with Inertia Game Studios' Jigsaw World, the ability to create ...
The game features a Hint button that helps the player find a possible match at the cost of points and progress in the flask for each use. The game features five game modes: Classic Chuzzle: Plays with the basic game rules. Locks will occasionally appear and connect to a Chuzzle, preventing the player from moving the row and column the lock is on.
Another version, usually molded in transparent plastic, uses the ball as a key to opening an internal compartment by manipulating the ball into position, and then operating a sliding mechanism that releases an access door. They are sometimes called "Money Maze" banks or puzzle boxes. Virtual versions of the puzzles have been made.
The name Aggravation was trademarked by BERL Industries, which filed its application on April 10, 1959. [1] A contemporary patent filed by Howard P. Wilde, Sr. two months earlier, in February 1959, describes a game board "which may be played, with high interest, vexation and aggravation by two, three or four persons" but does not provide specific gameplay instructions for the cross-shaped ...
Small Ball (こだま, Kodama): Appear "locked" and can be unlocked by matching large balls next to them. Good Ball (ぜんだま, Zendama): Introduced in Susume! Taisen Puzzle-dama, these balls are white in colour, and when they land, they convert all adjacent small balls to large balls. Evil Ball (あくだま, Akudama): Introduced in Susume!
Puzzle Bobble, [b] internationally known as Bust-A-Move, is a 1994 tile-matching puzzle arcade game developed and published by Taito. It is based on the 1986 arcade game Bubble Bobble , featuring characters and themes from that game.