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Sonic Robo Blast 2 (often abbreviated SRB2) is a platform game made within id Software's Doom engine. It is a free Sonic the Hedgehog fan game inspired by the original Sega Genesis games that "attempts to recreate their design in 3D", [ 5 ] and was the first fan-made 3D Sonic game created. [ 6 ]
The game was developed open-source on GitHub with an own open-source game engine [22] by several The Battle for Wesnoth developers and released in July 2010 for several platforms. The game was for purchase on the MacOS' app store, [ 23 ] [ 24 ] iPhone App Store [ 25 ] and BlackBerry App World [ 26 ] as the game assets were kept proprietary.
This is a list of Android distributions, Android-based operating systems (OS) commonly referred to as Custom ROMs or Android ROMs, forked from the Android Open Source Project (AOSP) without Google Play Services included officially in some or all markets, yet maintained independent coverage in notable Android-related sources.
The Dark Mod: 2009 2023 Stealth game: GPL-3.0-or-later: CC BY-NC-SA: 3D: First person stealth game in the style of the Thief games (1 and 2) using a modified Id Tech 4 engine The Last Eichhof: 1993 2014 Shoot-'em-up "Do whatever your want" license (public domain) [65] Freeware: 2D: Shoot-'em-up game released for DOS in 1993 by Swiss development ...
GitHub (/ ˈ ɡ ɪ t h ʌ b /) is a proprietary developer platform that allows developers to create, store, manage, and share their code. It uses Git to provide distributed version control and GitHub itself provides access control, bug tracking, software feature requests, task management, continuous integration, and wikis for every project. [8]
Custom Robo [a] is an action role-playing video game series developed by Noise and published by Nintendo. The series spans five games, and has titles on the Nintendo 64 , Game Boy Advance , GameCube , and Nintendo DS .
MyHouse.wad (known also as MyHouse.pk3, or simply MyHouse) is a map for Doom II created by Steve Nelson, more commonly known by "Veddge". The map is a subversive horror-thriller that revolves around a house that continues to change in shape, sometimes drastically and in a non-euclidean manner.
The Cutting Room Floor (TCRF) is a website dedicated to the cataloguing of unused content and leftover debugging material in video games. The site and its discoveries have been referenced in the gaming press. The site started out as part of a blog but was reworked and relaunched as a wiki in 2010.